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recolle2017-08-03 11:30 am
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TEAM TARZAN LOG
READY: START Team Tarzan roster: Anastasia, Ikuo Ryuuzaki, Jack Kelly, Kasen Ibaraki, Keigo Asano, Kurogane, Kurt Wagner, Silver, Yamatonokami Yasusada, Yaeger, Yosuke Hanamura, Yugi Mutou. The city's been under siege for what feels like hours. It's only on August 3rd that you learn it's been a matter of days. Monsters begin pulling Retrospec users through portals left and right, large gaping holes in reality that spit you out in any given location around the city. However, just as you think you're finally getting away, a large blue portal opens and you're snatched up. No amount of fighting and struggling will free you and soon the pressure is too great to ignore. Darkness fills your vision and the last thing you may remember is the sound of the monkeys howling... This is the Team Tarzan Event Log. You are free to toplevel and thread as you choose on this log, but only team members may utilize this log. Important links to mod toplevels are: Mod Questions & Participation Reporting. Please be aware you are responsible for reporting your own participation & objective completion efforts with links; the moderators will try to keep up with threads, but as we are currently running several teams with participation, we require you to keep us up to date! Please read each of the toplevels and instructions!
The schedule for Team Tarzan is as follows: 3RD: Objective 1 posted (9PM EST) | Objective 1 Part TwoObjectives will be given in mod toplevels to this post with instructions; please check the log currently for Objective 1 to see how this will work. |
ROOM EXPLORATION/DUNGEON CRAWLING
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Heading in the direction of room D will lead them down the steps and to an outside caved in area where a wishing well sits! This wishing well is made of stone and a soft song whistles near the inside of it. They will also find what appears to be a set of shackles!
Will they bother looking in the well to examine the sound?
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Though Tatsuo is going to poke the shackles with his toe
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The shackles...will rattle. They aren't prone to latching on to someone who isn't their true prisoner so he can actually get a closer look if he wants! He'd find that the shackles have deep gouges like someone desperately tried to escape and that the chain's rusted. This has been here for several years and if he pulls hard enough the whole thing will actually come off the wall! It might be helpful to keep on hand.
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They'll have to do some fast talking to avoid being ripped from limb to limb, so have fun with that. Let me know if you want flavortext or mod threads!
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terriblewonderful things will we find there?no subject
So room G is going to reveal itself to be what looks like a large dressing room for the royal family. There are gowns and robes and clothes and thread everywhere. There's also a large spinning wheel in the room.
As they enter the room, they'll find themselves locked in and the spinning wheel begins to move on its own. The drawers and doors of the armoire begin to open and the furniture in the room takes on a life of its own. Haven't you heard it's impolite to enter a room without knocking, guys?
Essentially, they will need to fight their way through to avoid being spun up by the spinning wheel and getting a lot of damage from the wardrobe/armoire/vanity/etc in the room. Essentially, think like this.
Once they've defeated the furniture and have dismantled the spinning wheel please let me know and I'll provide a flavor text ending!
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Over in room B appears to be a large feasting hall! (My map looks a little weird since it's not entirely accurate, so my b.) Anyway this appears to be a large feasting hall with long tables and benches and platters stacked high. Walking through the hall will reveal a door that leads to the throne room that's still locked. Yasusada and Jack will need to do a bit of exploring but they'll find a couple of items! They'll find a magician's staff (dark with an acid green orb on top), a shield (white with gold swirls), and a tome (a thin blue book with a silver spine with runes written on the pages.)
While they retrieve these items, the entry ways block them in and there's a rumble. Falling from the ceiling...is this guy, holding a sword that seems to match the shield. In order to escape the room they will need to take him out and also steal the sword, as they're needed for the throne room!
If they have weapons or anything from the armory last week they can use those! They can also use anything in the room such as the weapons they've obtained (the staff and the shield) or some of the platters can be thrown to hit and disorient the enemy. You can either knock him out or kill him, I will leave that up to you guys! No flavor text ending on this one, but your end-goal is defeat him and collect the four items. Have fun!
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There will also be several suits of armor. These suits of armor are meant for the king's highest points of defense and they do not take lightly to intruders. The armor will spring to life and immediately on the attack. It's possible to either fight the armor, dismantle it, or shove it into the forging fire to make it malleable.
Defeating the knights also nets you a prize! Please let me know when you've completed this task and I'll flavortext you.
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Re: ROOM EXPLORATION/DUNGEON CRAWLING
Re: ROOM EXPLORATION/DUNGEON CRAWLING
Up in the clouds, however, they'll find there are several golden rings hanging in the air. They'll have to guide the horses through these rings (20 in all) while avoiding the sound of large, leathery wings and the occasional burst of green fire shooting from the sky. Once the unicorns land, they'll find themselves with twenty shrunken rings to hold onto and what appears to be an old abandoned farm. The chase has been abandoned and they'll find what looks like a large leather collar. Bring the collar back to the original castle and join your teammates outside of the throne room.
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Of note, they'll also notice the glint of something in the thorns that they should probably rescue! This one's a pretty straight-forward escape mission. They can hunt around the tower to find items to use to climb down the side (bedsheets, the dresses, etc.) and figure out a way to unwind the tiara from the thorns. If they get pricked by the thorns they will temporarily lose their eyesight! This will last until they clear their objective (please let me know if that's something that occurs.) Once the crown is rescued they're free to loop back into the castle and head for the locked throne room with the rest of their group.
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