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TEAM SNOW WHITE LOG
READY: START Team Snow White roster: Davey Jacobs, Eleanor Lamb, Fang, Kasen Kanesada, Malik Ishtar, Mari Ohara, Riku, Ritsu Kageyama, Ryoji Mochizuki, Toushiro Hitsugaya, Yuri Plisetsky. The city's been under siege for what feels like hours. It's only on August 3rd that you learn it's been a matter of days. Monsters begin pulling Retrospec users through portals left and right, large gaping holes in reality that spit you out in any given location around the city. However, just as you think you're finally getting away, a large blue portal opens and you're snatched up. No amount of fighting and struggling will free you and soon the pressure is too great to ignore. Darkness fills your vision and the last thing you may remember is the sound of many bat wings... This is the Team Snow White Event Log. You are free to toplevel and thread as you choose on this log, but only team members may utilize this log. Important links to mod toplevels are: Mod Questions & Participation Reporting. Please be aware you are responsible for reporting your own participation & objective completion efforts with links; the moderators will try to keep up with threads, but as we are currently running several teams with participation, we require you to keep us up to date! Please read each of the toplevels and instructions!
The schedule for Team Snow White is as follows: 3RD: Objective 1 posted (9PM EST) | Objective 1 Part TwoObjectives will be given in mod toplevels to this post with instructions; please check the log currently for Objective 1 to see how this will work. |
WEEK TWO OBJECTIVE
On the evening of August 10th, the river begins to slosh gently as several boats make their way down to the party. The fireflies swirl around the lamps guiding the boats and begin to float above the party, forming a small message in the sky.
The boats won't leave until all party members merge together into one of the boats (no more than three per group), and the moment the last of their gear is loaded all of the boats begin to move forward again.
Floating down the river, they'll pass tall grass, little shacks (three on each side of the main river path), and the glowing yellow eyes of who knows what until the river becomes a lagoon in front of a large house.
The party may dock their boats and examine the house. Some of the party members may find their own items among the property should Retrospec wish for them to have them.* An overgrown garden winds around the front and back of the house, and a bit of exploring on the property will lead them to what appears to be a guest house and a greenhouse. As for the main house, however, they will find that the front door is locked and the windows are made of beautiful yet unbreakable glass. Three keys are required, and tacked to the door in an elegant script is a note from the desk of R. Spinnato.
Guess it's a good thing you loaded up. Looks like a scavenger hunt's next on the agenda.
PRIMARY OBJECTIVE: Find the three keys to get inside the mansion.**
SECONDARY OBJECTIVE: "Mind the Swamp": explore the area, discover what's in the shacks downstream, and fight anything that goes bump in the night.
The primary objective is required to "win" the week two objective! Completing the secondary objective is optional and may allow team members to gain extra tools/items for next week's objective. Threads which progress toward either objective should be reported to this toplevel. Your primary objective cannot be completed solo, and will require you to work as a team!
For this week's secondary objective, please comment here with directions you'd like to go and explorations of the swamp so that the moderators may provide you with information and clear the thread! Please ignore my terrible drawings, the shacks are further down-stream and not right in front of the mansion...
At least 8 of 11 team members must participate to pass. You must also solve the objective; be sure to communicate with your teammates and please let the moderators know of any drastic player action; for the primary objective, please let the moderators know what methods you are trying as some of the keys require a little creative thinking to be found!
*At this time, if you put in for an item regain to be delivered during week 2, characters will now receive these items!
**Forgive my hideous work-desk art skills, I'm sorry
OBJECTIVE REPORTING
KEY THREAD
KEY #2
MIND THE SWAMP
Shack 1 - Ritsu & Kasen
Shack 2 - Eleanor, Freya, & Yuri
Shack 3 - Freya & Yuri
Shack 4 - Ritsu & Ryoji
Shack 5 - Davey & Dante
Shack 6 - Eleanor & Yuri
Graveyard - Malik, Ritsu, & Ryoji
Greenhouse - Mari & Toushiro
Eleanor and Yuri played with a new friend, Kasen and Ritsu followed a turtle, and Yuri decided to be Crocodile Dundee and fought an alligator while the rest of the team feeds you, Seymour!
KEY #3
EXPLORATION/HUNTING
Please note this is for OOC requests/information, not the exploration threads themselves, thank you!
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Mind the Swamp - Shack something - open to one or two!
You ever get the feeling you're bein' watched? [She's not much of a cartoons person, but she's seen some of the classic Crazy Toons, and it seemed highly appropriate.] Other people saw things peering out of the bushes, yeah?
to shack three!
Watched by whatever lives in the freaking water and eaten alive by insects at the same time, yeah! Maybe they have big repellent in one of these shitty shacks. ( that said, he's stepping into the same boat. )
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exploration: cemetery (closed)
Walking around the back of the manor, however, something else caught his attention: the cemetery. While he never considered himself a grave robber, his curiosity piqued. Not to mention, a few key memories (tombkeepers? death??) swirled in his mind.
He's gonna check it out. ]
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Houses and a cemetery mean people used to live here. I wonder where they're all gone...
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Mind the Swamp - Shack 6 - Eleanor and Yuri
[She glanced back at Yuri as the last cabin came into view ahead of them.]
I think that's it ahead of us.
[She called back as she used the pole to try and steer the boat towards the ground in front of the shack.]
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Mari & Toushiro off to the Greenhouse
[ mari points towards the greenhouse, tucked on the side of the house. lots of people were volunteering towards heading off to those shacks, and someone defintely went off towards the graveyard (no thanks) so she turns to toushiro. ]
Want to come with me?
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Shack #4 (Ritsu & Ryoji)
He does his unnecessary double knock on the door (one-two, one-two) and then pushes the door open. ]
Pardon the intrusion...
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Shack 5 [ Davey and Dante ]
It still doesn't make him any less apprehensive to open up random doors without an invite. Hardwired manners are hard to put aside even in situations like this. ] Pardon the intrusion......
[ Please don't jump at him for opening the door ]
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Shack One - Ritsu and Kasen
It looks like a supply shed. Whoever lived here must have a fleet of boats stored somewhere, but...
Wait. -Kasen peered closer, before noticing something moving. Towards them. And not at a threatening speed? But neither Kasen or Ritsu seemed to matter much beside a passing curiosity as it brushed past them both and towards the door.-
Hey, h-hold on! -Kasen reached in vain to try and stop the old turtle, but its spiny fins and shell made short work of the structural integrity of the building, and he and Ritsu were going to have to deal with a collapse.-
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slaughterhouse two | eleanor, freya, & yuri
he knows intimately they're probably not logs. his life is determinedly not that easy. )
After this, we're setting up camp for the night, right?
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