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recolle2018-02-03 03:42 pm
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TEAM ONE EVENT LOG
READY: START. Roster: Theodore Leonhardt + Atsushi Nakajima, Augustine Sauveterre, Shinji Matou + Makoto Yuuki, Nazuna Nito + Apollo Justice, Sakutarou Oda + Howard Phillips, Carter + Mao Yata + Izumi Miyamura, Hitori Togusa + Sora Pu'uwai, Pitou Blythe + Astin Beaufort, Elizabeth Brisby + Ritsu Sakuma, Junpei Tenmyouji, Light Averly, Kiyotaka Ishida, Soujirou Katsuki + Peter Hoboken On the morning of the fourth at 9am, you'll find yourself gathering at the beach with several other volunteers. Many of you will find yourself partnered up and with a name in mind, and awaiting in front of you is a small fishing boat equipped to carry your group. A text comes through not long after, Zee's name attached. All aboard! Welcome, good morning, thanks for coming out. We've got a little journey ahead of us. Hope you like the ocean. Stepping aboard, you'll notice that the boat is equip with everything you could need for a short trip three hours south of the city: fishing poles, breakfast, life jackets, etc. In addition, you'll find a handful of flares with the Retrospec symbol stamped on them that you may want to take with you. At the end of this trip, you'll find yourself pulling into a harbor of a region known as Pesgare. ![]() Constantly overcast with the threat of rain, Pesgare is a bustling little harborside town with a wide ocean and streams leading fishermen and traders in from all parts of the world. There’s greenery and the scent of salt in the area and it’s a balmy sort of feeling the longer you linger outside. The region known as Pesgare is filled with cramped quarters and cobblestone-esque roads and it’s hard to tell who is and isn’t from the area. There are multiple languages that can be heard (including some that are absolutely not from this earth) and it’s hard to track all of the activity in the main village. Along the roads are brick buildings and wooden shacks and the general area of the town itself is only about 500 square miles. Most of the area to explore ahead is the ocean itself to other ports and islands around. Everyone in the town is friendly. Literally everyone. It’s hard to find anyone who isn’t in a jovial mood and who isn’t willing to help a neighbor or a stranger and they will be happy to chat about the places they’ve traveled or the people they’ve met along the way. Several of the stories revolve around travels around the globe from once upon a time, and there are others that speak of worlds far off and strange planets that you may never have heard of. It’s hard to tell if they’re serious stories or not though as the townspeople regale the tales and laugh all the while. It’s hard to go anywhere in the town without someone stopping to offer you a free loaf of bread or rush up to talk about how you remind them of someone. It’s busy, busy, busy. A lot of the places in the area appear to be trade posts for certain specialties. This includes weaponry, types of fish, cured meats and veggies, bakeries, books, equipment, curio wares and more. It’s all about supply and demand and barter and trade here. It’s not recommended to travel at night, so most out-of-towners are directed to the inn at the top of the hill, The Ontispan. Several stories high and easily the most recognizable building in the port, you will find that it’s near the lighthouse and the owners, an elderly couple, are more than happy to take you in. There’s plenty of room! The lodging is nice and comfortable and the rolling sea outside your window is calming. However, payment must be made in the morning. No problem, right? You must have your wallet on you, mustn’t you? But the amount due is in a currency you do not have. You’ve never even heard of it! How are you supposed to pay for something like this? It’s all about supply and demand and barter and trade. The boat you came on is nowhere in sight and none of the other fishermen will consider taking you back to the mainland while you're trying to leave without payment. Looks like you'll just have to work off your debt, now won’t you? This is the Team One Event Log! You are free to toplevel and thread as you choose on this log, but only team members may utilize this log.
Remember, your activity to qualify for your two free memories and one item is supplying at least 30 comments spread over the three objectives per group (minimum of 5 comments per objective!) with at least three members of your groups. You will not be eligible if you do not participate in all three objectives somehow, and you will not be eligible if you only stick with your preferred partner! People who are paired with partners will experience some of the following: -Telepathic connections, but only the thoughts you don’t want your partner to actually hear. You can also use this to influence your partner’s thoughts. -Color fades when you’re not cooperating, it brightens when you are. -Cause and effect. If something happens to your partner, you feel it (i.e. if your partner trips somewhere, you’ll feel the effects.) -Timers. You and your partner will have a countdown embedded somewhere (hand, foot, chest, whatever) and if you don’t complete your missions and see each other before the timer runs out, consequences occur. These are not required and you may play with these as little or as much as you want! Important links to mod toplevels are: Mod Questions, Participation Reporting, NPC questions. Please be aware you are responsible for reporting your own participation & objective completion efforts with links. You must ICly tap into the log within the first 48 hours, or you will be removed from your team. If your activity is low per objective, the moderators may reach out to you about reassignment as well. The schedule for Team One is as follows: 3RD: Objective 1 posted (9PM EST) | Threading for Location Travel | Threading for Object OneObjectives will be given in mod toplevels to this post with instructions; please check the log currently for Objective 1 to see how this will work. |
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[It's honestly really charming to see Mao lose a little bit of his cool, and Izumi starts to giggle once more.... but then he feels a weight on his shoulder and turns to look at Mao, which is a bad idea, given that their faces are somehow way closer than he was expecting.
Don't think about kissing, don't think about kissing. It's the movie's fault for instilling the thought in him!]
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We have to be able to change stuff anyway because neither of us is dying. So you're the artist and I'm the not pretty not rich, uh, not girl.
[ True to the way the connection works, all the things Izumi's trying not to think about come across loud and clear, so nobody's dying in the water but Mao's still dying a bit. So much for his attempt to not think about how that scene ended in the movie. He feels a little warm and certainly surprised knowing that's the first thing that apparently came to Izumi's mind when he looked over, but it also reminds him of the moment at the bottom of the stairs, kind of delicate.
His surprise probably gets through and he knows it, so to counteract it he momentarily tightens his arms around Izumi. He's surprised and embarrassed, sure, but not upset? Mao has no idea if that's how it goes across but he's hoping.
Just in case, though, in a playfully feminine voice--]
I'll never let go, Jack~!
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Honestly, his gut reaction is along the lines of "I wouldn't mind drowning right now," but he's quickly able to get that out of his head after reminding himself that Mao (understandably) hates it when he even jokes about things like that. Instead, it's replaced with a whole string of "stupid, stupid!" and embarrassment, much to his chagrin. But before Izumi can wallow in it too much, Mao's arms tighten around his waist and he yelps just a bit.]
That's the wrong scene, Mao-- Rose!
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You're right, I skipped like two thirds of the movie, huh? [ He sighs and lets go of Izumi, even if he does keep his hands nearby in case his friend gets unsteady. ]
You wanna go see if this boat even has a third class deck?
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If you're trying to convince me, you have to try harder than that!
[But as Mao lets go of him, Izumi steps down from the railing and lets his arms fall back to his sides.]
....Sorry. [And that's all he'll say about that, hoping he doesn't falter before mustering up a smile.] Alright, let's go exploring!
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Don't even. [ No apologies here. If they're going to be connected like this for the next who knows how long, Mao doesn't want that hanging there. ]
Now, lead the way!