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recolle2018-02-03 03:42 pm
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TEAM ONE EVENT LOG
READY: START. Roster: Theodore Leonhardt + Atsushi Nakajima, Augustine Sauveterre, Shinji Matou + Makoto Yuuki, Nazuna Nito + Apollo Justice, Sakutarou Oda + Howard Phillips, Carter + Mao Yata + Izumi Miyamura, Hitori Togusa + Sora Pu'uwai, Pitou Blythe + Astin Beaufort, Elizabeth Brisby + Ritsu Sakuma, Junpei Tenmyouji, Light Averly, Kiyotaka Ishida, Soujirou Katsuki + Peter Hoboken On the morning of the fourth at 9am, you'll find yourself gathering at the beach with several other volunteers. Many of you will find yourself partnered up and with a name in mind, and awaiting in front of you is a small fishing boat equipped to carry your group. A text comes through not long after, Zee's name attached. All aboard! Welcome, good morning, thanks for coming out. We've got a little journey ahead of us. Hope you like the ocean. Stepping aboard, you'll notice that the boat is equip with everything you could need for a short trip three hours south of the city: fishing poles, breakfast, life jackets, etc. In addition, you'll find a handful of flares with the Retrospec symbol stamped on them that you may want to take with you. At the end of this trip, you'll find yourself pulling into a harbor of a region known as Pesgare. ![]() Constantly overcast with the threat of rain, Pesgare is a bustling little harborside town with a wide ocean and streams leading fishermen and traders in from all parts of the world. There’s greenery and the scent of salt in the area and it’s a balmy sort of feeling the longer you linger outside. The region known as Pesgare is filled with cramped quarters and cobblestone-esque roads and it’s hard to tell who is and isn’t from the area. There are multiple languages that can be heard (including some that are absolutely not from this earth) and it’s hard to track all of the activity in the main village. Along the roads are brick buildings and wooden shacks and the general area of the town itself is only about 500 square miles. Most of the area to explore ahead is the ocean itself to other ports and islands around. Everyone in the town is friendly. Literally everyone. It’s hard to find anyone who isn’t in a jovial mood and who isn’t willing to help a neighbor or a stranger and they will be happy to chat about the places they’ve traveled or the people they’ve met along the way. Several of the stories revolve around travels around the globe from once upon a time, and there are others that speak of worlds far off and strange planets that you may never have heard of. It’s hard to tell if they’re serious stories or not though as the townspeople regale the tales and laugh all the while. It’s hard to go anywhere in the town without someone stopping to offer you a free loaf of bread or rush up to talk about how you remind them of someone. It’s busy, busy, busy. A lot of the places in the area appear to be trade posts for certain specialties. This includes weaponry, types of fish, cured meats and veggies, bakeries, books, equipment, curio wares and more. It’s all about supply and demand and barter and trade here. It’s not recommended to travel at night, so most out-of-towners are directed to the inn at the top of the hill, The Ontispan. Several stories high and easily the most recognizable building in the port, you will find that it’s near the lighthouse and the owners, an elderly couple, are more than happy to take you in. There’s plenty of room! The lodging is nice and comfortable and the rolling sea outside your window is calming. However, payment must be made in the morning. No problem, right? You must have your wallet on you, mustn’t you? But the amount due is in a currency you do not have. You’ve never even heard of it! How are you supposed to pay for something like this? It’s all about supply and demand and barter and trade. The boat you came on is nowhere in sight and none of the other fishermen will consider taking you back to the mainland while you're trying to leave without payment. Looks like you'll just have to work off your debt, now won’t you? This is the Team One Event Log! You are free to toplevel and thread as you choose on this log, but only team members may utilize this log.
Remember, your activity to qualify for your two free memories and one item is supplying at least 30 comments spread over the three objectives per group (minimum of 5 comments per objective!) with at least three members of your groups. You will not be eligible if you do not participate in all three objectives somehow, and you will not be eligible if you only stick with your preferred partner! People who are paired with partners will experience some of the following: -Telepathic connections, but only the thoughts you don’t want your partner to actually hear. You can also use this to influence your partner’s thoughts. -Color fades when you’re not cooperating, it brightens when you are. -Cause and effect. If something happens to your partner, you feel it (i.e. if your partner trips somewhere, you’ll feel the effects.) -Timers. You and your partner will have a countdown embedded somewhere (hand, foot, chest, whatever) and if you don’t complete your missions and see each other before the timer runs out, consequences occur. These are not required and you may play with these as little or as much as you want! Important links to mod toplevels are: Mod Questions, Participation Reporting, NPC questions. Please be aware you are responsible for reporting your own participation & objective completion efforts with links. You must ICly tap into the log within the first 48 hours, or you will be removed from your team. If your activity is low per objective, the moderators may reach out to you about reassignment as well. The schedule for Team One is as follows: 3RD: Objective 1 posted (9PM EST) | Threading for Location Travel | Threading for Object OneObjectives will be given in mod toplevels to this post with instructions; please check the log currently for Objective 1 to see how this will work. |
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[He passes the rope over to Theo and pulls another one out of his bag. Yup, it’s a pretty roomy bag.
He sets to securing a small fishing boat nearby, climbing on board and tying it down securely. The waters are certainly choppy, rocking the boat considerably, and Atsushi nearly loses his footing as he climbs back onto the docks.]
It’s going to get slippery once it starts raining. Be careful.
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Hopping onto the boat itself isn't a problem, he even knots the rope properly and securely. At Atsushi's words, he glances up, eyebrow raised.]
Gee, really?
[Theo would it kill you to be nice for once in your life? Apparently, because as though to show off just how fine he is, he effortlessly hops from the edge of the boat back onto the docks.]
Seems easy enough for now, at least.
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And, just as predicted, a light rain begins to fall, which means that their time is going to grow short very quickly. Atsushi picks up the pace, snatching up rope here and there and tying some of the ships together and then tying them to the docks. He does his best not to slip, because while it’s not too terribly cold, falling into the ocean during a storm is incredibly dangerous.]
Okay. Almost done. We just need to secure that big one- [Atsushi points to a large cargo ship.] Then we can move on to the tarps.
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[His coat is waterproof at least - he wasn't fooling himself for a second into assuming he'd get some easy job that allowed for an umbrella - and it's with haste that he heads up to the last ship, soles sliding only slightly on the gangplank. If Atsushi moves to follow, he'll signal with his hand - stay on the docks. The reason for this? Because once he finishes tying one end of the rope to the ship, he'll toss the remaining bundle over to Atsushi.
Do try to catch that thing, he's sticking around up here for now in case he has to drag it up again for round two, but as this is Theo, he'd really rather not.]
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Atsushi catches the rest of the rope once it’s tossed to him, waiting to see what else Theo needs him to do.]
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[He plants a foot near the edge, peering over at the docks. Please hurry, he doesn't want to stick around here for much longer...]
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Atsushi quickly secures the other end of the rope to the docks before waving back at Theo. Ugh, the rain is soaking through his sweater...]
That’s the last one. Let’s get going on the other stuff.
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2/2
There's a fleeting moment as he feels his balance falter, and he automatically reaches out to steady himself, but the choppy waves choose that very moment to slam into the ship. His shoes fail to find purchase, and it leaves the boat at just enough of an angle that when he hits the deck, he slides right off.]
Shit-!
[...And into the cold, cold water.]
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THEO-KUN!!!!
[Atsushi shouts, frantic, and when he sprints to the edge of the dock he’s mortified to see that Theo hasn’t resurfaced yet. Oh no, oh god, oh no, this can’t be happening...!
Then there’s a flash of color among the darkened waves, and Atsushi knows that he can no longer hesitate. Kicking off his shoes, Atsushi only takes a second to mentally prepare himself before diving into the water to rescue Theo. His body immediately threatens to seize up from the cold, but Atsushi fights through it, barely managing to keep his head above water as he swims over to where he’d spotted Theo.
And then he’s hauling Theo’s head above water, a terrified expression on his face.]
Theo-kun!!! Are you alright????
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He is not prepared for trying to swim in a freezing ocean, however. The cold momentarily stuns him, and that alone is dangerous, already allowing him to be pulled under by the rough waves and currents.
Logically, he knows that people have lived, even after death, no matter how improbable it seemed. But right now, his mind is in a state of panic, because he can't die, doesn't want to die, he has tomove--
And then there's an arm grabbing him and his head surfaces and he gasps for air, choking on the salty tang of the ocean water. He can't speak, but he does nod his head - yes, he's alive, and now that he's able to breathe, he's helping to tread water as well.]
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[The waves are treacherous and unforgiving, stirred up by the storm, and Atsushi struggles to swim to shore without inhaling a ton of seawater into his lungs. At least Theo is helping him tread water, because as determined as Atsushi is, he doubts that he could do this all on his own. He’s not that strong or fit, unfortunately...
He fights through the icy waves, clinging to Theo to keep him close, and eventually he drags them both onto the shore, exhausted and drenched and freezing, but alive.]
...this isn’t good...
[They’re both going to get pneumonia at this rate...]
Can you move, Theo-kun?
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Shit. We'll--
[Another fit of coughs, but he's already dragging himself to his feet, reaching out to grab Atsushi and drag him up too, if he needs it.
Atsushi's not the only one worried about pneomonia.]
We need to get inside.
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[Atsushi coughs up a bit of seawater. Gross.]
Let’s get back to the inn. We did what we could...
[He stands on shaky feet with Theo’s help, and the two of them will slowly but surely make their way to the inn, chilled to the bone. Luckily there’s a fire roaring in the sitting area, and Atsushi immediately gravitates towards it for warmth.]
Ugh. We didn’t secure the cargo...
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Dry clothes first. A hot shower will warm you up more than that thing right now.
[To hell with the cargo, in Theo's opinion. He fell in the frickin ocean for this.]
Regain approved!
[What Theo doesn’t know is that Atsushi has recalled something while staring into the dancing flames. His other self, the one he’s seem before in flashes of memory, pulling a faceless, nameless man out of a river. He doesn’t recall anything else, just that he’d saved someone...
He feels strangely proud.
When they get to the rooms Atsushi looks lost. He brought some spare clothes, but he’d left his messenger bag containing them back at the docks...]
I don’t have any clothes to change into...
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You didn't pack any?
[Or-- wait. Atsushi looks bedraggled from their little dip in the ocean, but...]
--you're missing your bag.
[Well shit.]
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[Atsushi glances away, looking sheepish.]
It’s really fine. I’ll dry eventually.
[They could still be dry inside the bag, or at least less wet than what he’s wearing right now...]
I could go get it...
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If you go out there again, you'll just be freezing. Take a shower first, I'll see what I can do about getting you dry clothes. If you really want to go out and find your bag, we can do that after.
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[Atsushi fights back a sneeze as he goes to do just that, shedding his wet clothes and having nothing but a towel to cover himself once he steps out. At least Theo is a guy too, so it shouldn’t be too awkward.
He still hides in the bathroom, though, waiting for news of dry clothes.]
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I'm leaving the clothes by your bed.
[...Was that a sneeze? Probably nothing to worry about. Either way, he'll be leaving in a hurry after that, shutting the door behind him as he goes. And sure enough, waiting by the bed is...
Atsushi's bag.
Liar.]
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[Once Atsushi steps out of the bathroom he’s surprised to see his bag waiting by his bed...
It’s...oddly touching. Atsushi quickly rummages around in his bag for dry clothes and pulls them on before going out to look for Theo. He simply has to thank him, but where could he be?
He pokes his head out into the hall and glances both ways.]
Theo-kun?
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Unfortunately for Theo, it's because his hand is too numb at this point to properly unlock the damn door. There's a soft cuss as he once again fails to get the key in the lock.
He's also still drenched from head to toe, so, that pretty much goes to show what he took that time to do.]
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[Atsushi helps him out, ushering him into the room and looking a bit guilty.]
Please relax and take a warm shower. I can try to find you some dry clothes, if you tell me where to look.
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It's all in my bag anyway. [Which is, as Atsushi may note upon walking in, sitting on the bed.] I think I can handle it.
[Bold words from a man who spent a good few minutes unable to unlock a door, but he's more than used to attending to things on his own anyway.]
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