Recollé Mods (
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recolle2018-02-03 03:42 pm
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TEAM ONE EVENT LOG
READY: START. Roster: Theodore Leonhardt + Atsushi Nakajima, Augustine Sauveterre, Shinji Matou + Makoto Yuuki, Nazuna Nito + Apollo Justice, Sakutarou Oda + Howard Phillips, Carter + Mao Yata + Izumi Miyamura, Hitori Togusa + Sora Pu'uwai, Pitou Blythe + Astin Beaufort, Elizabeth Brisby + Ritsu Sakuma, Junpei Tenmyouji, Light Averly, Kiyotaka Ishida, Soujirou Katsuki + Peter Hoboken On the morning of the fourth at 9am, you'll find yourself gathering at the beach with several other volunteers. Many of you will find yourself partnered up and with a name in mind, and awaiting in front of you is a small fishing boat equipped to carry your group. A text comes through not long after, Zee's name attached. All aboard! Welcome, good morning, thanks for coming out. We've got a little journey ahead of us. Hope you like the ocean. Stepping aboard, you'll notice that the boat is equip with everything you could need for a short trip three hours south of the city: fishing poles, breakfast, life jackets, etc. In addition, you'll find a handful of flares with the Retrospec symbol stamped on them that you may want to take with you. At the end of this trip, you'll find yourself pulling into a harbor of a region known as Pesgare. ![]() Constantly overcast with the threat of rain, Pesgare is a bustling little harborside town with a wide ocean and streams leading fishermen and traders in from all parts of the world. There’s greenery and the scent of salt in the area and it’s a balmy sort of feeling the longer you linger outside. The region known as Pesgare is filled with cramped quarters and cobblestone-esque roads and it’s hard to tell who is and isn’t from the area. There are multiple languages that can be heard (including some that are absolutely not from this earth) and it’s hard to track all of the activity in the main village. Along the roads are brick buildings and wooden shacks and the general area of the town itself is only about 500 square miles. Most of the area to explore ahead is the ocean itself to other ports and islands around. Everyone in the town is friendly. Literally everyone. It’s hard to find anyone who isn’t in a jovial mood and who isn’t willing to help a neighbor or a stranger and they will be happy to chat about the places they’ve traveled or the people they’ve met along the way. Several of the stories revolve around travels around the globe from once upon a time, and there are others that speak of worlds far off and strange planets that you may never have heard of. It’s hard to tell if they’re serious stories or not though as the townspeople regale the tales and laugh all the while. It’s hard to go anywhere in the town without someone stopping to offer you a free loaf of bread or rush up to talk about how you remind them of someone. It’s busy, busy, busy. A lot of the places in the area appear to be trade posts for certain specialties. This includes weaponry, types of fish, cured meats and veggies, bakeries, books, equipment, curio wares and more. It’s all about supply and demand and barter and trade here. It’s not recommended to travel at night, so most out-of-towners are directed to the inn at the top of the hill, The Ontispan. Several stories high and easily the most recognizable building in the port, you will find that it’s near the lighthouse and the owners, an elderly couple, are more than happy to take you in. There’s plenty of room! The lodging is nice and comfortable and the rolling sea outside your window is calming. However, payment must be made in the morning. No problem, right? You must have your wallet on you, mustn’t you? But the amount due is in a currency you do not have. You’ve never even heard of it! How are you supposed to pay for something like this? It’s all about supply and demand and barter and trade. The boat you came on is nowhere in sight and none of the other fishermen will consider taking you back to the mainland while you're trying to leave without payment. Looks like you'll just have to work off your debt, now won’t you? This is the Team One Event Log! You are free to toplevel and thread as you choose on this log, but only team members may utilize this log.
Remember, your activity to qualify for your two free memories and one item is supplying at least 30 comments spread over the three objectives per group (minimum of 5 comments per objective!) with at least three members of your groups. You will not be eligible if you do not participate in all three objectives somehow, and you will not be eligible if you only stick with your preferred partner! People who are paired with partners will experience some of the following: -Telepathic connections, but only the thoughts you don’t want your partner to actually hear. You can also use this to influence your partner’s thoughts. -Color fades when you’re not cooperating, it brightens when you are. -Cause and effect. If something happens to your partner, you feel it (i.e. if your partner trips somewhere, you’ll feel the effects.) -Timers. You and your partner will have a countdown embedded somewhere (hand, foot, chest, whatever) and if you don’t complete your missions and see each other before the timer runs out, consequences occur. These are not required and you may play with these as little or as much as you want! Important links to mod toplevels are: Mod Questions, Participation Reporting, NPC questions. Please be aware you are responsible for reporting your own participation & objective completion efforts with links. You must ICly tap into the log within the first 48 hours, or you will be removed from your team. If your activity is low per objective, the moderators may reach out to you about reassignment as well. The schedule for Team One is as follows: 3RD: Objective 1 posted (9PM EST) | Threading for Location Travel | Threading for Object OneObjectives will be given in mod toplevels to this post with instructions; please check the log currently for Objective 1 to see how this will work. |
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the disembodied voice is back, beckoning them as though they aren't already completely lost in this store, and they've all only just entered. the only real direction the voice is coming from is "back of the store", which worries apollo about just where that might lead them.
with pitou and astin both ready to trek ahead, apollo reaches out to try and stop them.) Hold it! I don't think we should just jump in there unless we have a way to get out. This place seems a lot more confusing than it looks, and we might get lost. We should think up a plan to be able to know where we've been.
(he soon begins digging through his bag, fishing around to see what sort of supplies he might have in there that could be useful. he certainly appreciates everyone's enthusiasm, he's just as interested to get looking.
but not without a plan!) Does anyone have something to leave a trail?
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haunted dolls (or hallucinomemories) aside, though, nazuna waits for apollo to go through his bag, before something occurs to him. he pops the top off of his teaching bag and digs around inside... and sure enough, comes up with a plastic jar of gold glitter. ]
Would this work? [ the benefits of being a kindergarten teacher: you can never have too many craft supplies. ]
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Instead, they just roll their eyes. ]
I have an excellent sense of direction, everything is fine.
[ Watch them get lost and separated from the rest of you in three seconds flat. ]
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I think we'd be okay, but if you really think we need a trail back, go for it.
[ They turn back in the direction they're headed and squint at the narrow aisles in front of them. ]
What do you all think? Left or right?
[ Before anyone can actually answer, Astin handles it themselves. ]
Right!
[ And off they go. ]
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(but sadly, he doesn't have long to focus on nazuna, as both pitou and astin are about to hear forward with zero plan and what appears to be very little concern for what might happen inside the maze. while astin may have caught pitou's confidence, apollo still stands in the corner of caution, living on the motto of better safe than sorry.
he's about to comment on that, but before he can even get a word out, astin is already heading into the maze, leaving apollo to fret over nazuna while also trying to keep the two apparent troublemakers from... well, getting into trouble.) H-Hold on, guys, it's too dangerous to just go in there, come back and help us think up an actual plan!
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Are you kidding? [ is what comes across his thoughts, directly apollo, but, nazuna sighs and says out loud: ] I don't think they're going to give us much of a choice, Apochin.
[ welp! much brighter! ] We might as well back them up, right~? ♪ [ and with that, he'll pour out a handful of glitter into his hand and start following after them. ] Do you guys see anything interesting...?
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[ It is you, Pitou, who will get lost. ]
Hey, shopkeeper, you're making this impossible! Don't you have a flare or something?
[ Is this a corn maze... ]
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[ Getting lost is just another way of saying that you're having fun. Astin meanders along heedless of caution, peering at the curios and oddities on display. ]
Firing a flare inside is probably kinda dangerous, but it'd make things easier...
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but all he can do at this point is accept the situation and begrudgingly follow behind them.) We don't have a choice.
(they at least can leave a trail of glitter behind them, provided it doesn't get blown away or swept up. in that case, they'll be screwed.) Hey, make sure you don't make too many turns, or we'll lose track of where we're going.
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What do we need to get from here, again? [ and, as he says so, he steps up just a little and elbows apollo, as if "these idiots" was said out loud. ]
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[ Pitou rattles this off, holding up fingers to count the bizarre number of trades they've all found themselves engaged in. ]
Why didn't they just plan ahead and give us some money...
[ A huge shrug. ]
Not the most organized outing, is it.
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[ Says the nineteen-year old with no real life experience. Astin wanders along in the fore of the group, occasionally pausing at intersections to tap a finger against their chin before choosing a direction seemingly at random. ]
But yeah if they'd given us money that would have been nice. I brought some but none of the people here want the money I have.
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apollo is making sure to keep an eye on whether or not this store has any form of organization itself, keeping an eye out for signs of any kind.) Hey, do any of you see labels or something to see if this store even has a layout?
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[ well, nazuna's always the type to look on the bright side of life, anyway...though even he knows that's a lame excuse.
but, apollo brings up a good point! nazuna cranes his head a little to try and look up. ] Mm... I don't...
[ is anyone in this team even over 5'6 ]