recollecters: (Default)
Recollé Mods ([personal profile] recollecters) wrote in [community profile] recolle2019-04-07 05:57 pm

(no subject)

EVENT
CONTENT WARNINGS:
N/A
Prologue.
The liaison’s been fairly busy gathering as much information as possible, and users will notice that several maps have popped up onto their Retrospec app over the last few days. While some messages have been unanswered, he appears again on the seventh and sends a mass text to the group at large.

The boats at the docks should take you out to Pesgare with little issue. You can travel back and forth as much as you need, but just keep in mind how much oxygen you have while you dive down. I’ve got a few things set up to help you that I nabbed from someone else’s world while sorting through memories. It’s not a perfect replica but it’ll have to do. Hope you don’t mind seaweed.

Subways are up and running, but it looks like we’re only able to get to a few stops before something blocks the train itself. Still doesn’t hurt to head out and investigate the area, see what’s out there, and maybe figure out why we’re blocked.

Thanks to someone else…I’ll be out in the field on and off. I’ll try to answer my messages as best as I can, but stay sharp as always.

Z.
I.
As promised, for those interested in venturing out to Peach Beach they’ll find several boats ready and available at the docks. Emblazoned with the Retrospec symbol, these boats seem to self-navigate themselves to the outer district known as Pesgare, the little seaside town a few hours outside of the city.

Some users might know this place fairly well from previous endeavors, but today they’ll find that the tide is high and the water’s seeping in to the roads and the shops lining the streets. Unlike several months ago when the whole city was underwater, this time it seems as though something else is forcing the water outward and upward. Exploring the region itself, users will find that citizens of this region will explain that a levee used to exist and needs to be reformed around the town itself for rough weather ahead. The swell of ocean can crash over into the lower part of the city, and to protect themselves they’ll need a wall.

For those of you looking to help out Pesgare without deepdiving and disappearing into the ocean, the citizens of this region will encourage you to help them gather sandbags, create a sound structure, and work together to waterproof several of the buildings. Though the city is still standing, it’s beginning to corrode over time.

Users can help in the following ways:
-Filling sandbags
-Assisting shopkeepers with their inventory and moving items into storage
-Creating a drainage system for additional water to flow back into the ocean
-Digging trenches
-Creating a levee to block the waves from crashing into buildings
-Re-enforcing the buildings along the shoreline

Efficiency is key, Retrospecters. Be sure to use your time wisely while you’re here.
II.
At the edge of Pesgare there’s a stand. It looks similar to a lemonade stand, but sitting behind it is a german shepherd who pushes forth a plate of seaweed with his nose. Should you stand there without taking it, the dog will bark at you insistently, looking between the plate and the ocean repeatedly.

Should you listen to the dog and consume the seaweed, a burning sensation will soon take over. A thin layer weaves itself between each of your fingers and your toes, and gills begin to form over your neck as they flare out and you gasp for air. It burns and chokes you, leaving you to flounder until you make your way back to the water.

It hits you before you can even think, and it’s almost as though you’re sinking without any warning, drowning and pulled straight down to the bottom of the ocean floor. Landing on the sand, the black soot sifts beneath your feet as you find pathways spread ahead of you. Though not an exact replica, you’ll find yourself facing another version of the city of Recollé, back during a simpler time. Several of your favorite stores and buildings are missing, but the layout of Tribunal Square and Apprassage seem to be in-tact.

Swimming comes easy thanks to your new bodily changes. Paddling your way forward, users will also find they aren’t alone. Looming over several of the buildings are large creatures that wait in silence, biding their time until you come closer. Pulsating, these creatures will send out little waves in the ocean that knock you back, disorient you, and may even knock you into other buildings that begin to crumble apart. They have the ability to conduct lightning as well, and should you get too close to certain buildings (including the replica of town hall), you will find yourself shocked, immobilized, and pulled straight into their mouths if you’re not careful. Perhaps it’s a wise idea to immobilize them first.

Strangely, though they aren’t moving they seem to be guarding town hall and the museums. Users can try to outsmart them to get inside, but entering these buildings won’t prove to be much better. The heavy pressure of the ocean weighs down on you as you navigate the rooms. Inside, though they seem to match their Recollé counterparts, they may find that things aren’t always what they seem.

A series of trap doors and invisible walls appear inside these buildings, shunting you from place to place and making it increasingly difficult to move around. You may find yourself teleporting from one building to another, or falling into a trench you could not see. The currents are heavy and make swimming in the right direction difficult, swirling silt and sand everywhere.

But should they enter these buildings, users may find:
-Physical copies of several maps from various worlds.
-Abandoned scuba gear.
-Pieces that seem to be a portion of a submarine.
-Abandoned computers.
-Abandoned weaponry.
-Items with the Vanderweele family crest
-Books on the history of Recollé containing information about the city that seems to be missing from various texts elsewhere.

Dive deep and explore, citizens. Bringing some of these items back may net you an interesting answer.
III.
Back in the city of Recollé, the underground subway is now open and available for exploration once more. Unlike trains of the past that would attack or derail themselves, the new models are sleek and fully navigational, able to have maps inputted to them and take passengers outside of the city. No matter what train you board, it seems that you can select from a few separate maps to explore.

The ride itself almost seems entirely uneventful, quiet and normal despite whatever map you pick, but as the train leaves the tunnel and begins to pull away from the city itself. The outside world begins to pass you by as you come up from the underground, bypassing several buildings, trees, and stretches of land on your way out.

There are, surprisingly, thirty maps to choose from. While the maps themselves aren’t entirely indicative of what they represent, users are free to pick and choose where they would like to go. Twenty eight maps will lead to worlds that may seem familiar to several users on the app. Structured in various states of finishing ranging from a blank canvas with a few specific parts to fully-fleshed out worlds with figments of people inhabiting them (many of whom you may recognize as well), these worlds will allow users to get a taste of what life might be like should they grow beyond their horizons.

The other two maps, however, lead to one of two areas.

The first map will lead users to a version of the city of Recollé long before the project started. The buildings that exist now are in place, but certain changes are missing. People you’ve become familiar with exist as figments in this place, a projected model of a world that could be. Everything is fully functional in this city ad you’ll find replicas of all of your personal belongings right where you left them. Spend some time here if you wish for a bit of normalcy.

The second map, however, leads users to a modern yet technologically advanced city. Magic roams freely in this city and users can find areas such as banks, shopping malls, training academies, and companies that outfit all sorts of equipment including hovercrafts, robots, time machines, VR and more. Magical text books are available in this place, providing spells and enchantments for anything you could think of in the realm of light and dark magic.

Over all, it seems that this place is an advanced version of Recollé itself.

When users pick a location to stop, they may do the following:

-Explore these new areas.
-Compare and bring back resources from these mapped areas.
-Stake claim to these areas.
-Create new maps.
-Learn more about themselves, and see the world build before them as their memories line up.

Is it worth exploring? There’s only one way to find out.
IV.
Meanwhile, also in the city of Recollé, users will find that several of the doors from before have disappeared though the leylines spread further out into Recollé woods. With the imminent threat of monsters around, the city seems to be in a layer of suspense even with spring in full swing.

Everywhere you go this month, the feeling of being watched can’t be shaken. Paranoia begins to creep in, making it difficult not to worry about what’s to come. Paranoia, however, can manifest in many different forms ranging from paranoia that you’ve forgotten something important to an insistent urge that someone will sneak up on you in the middle of the night and take you away.

As the month goes on, the feeling increases as you feel something move beneath your feet, as though something’s crawling under the earth itself. Leylines pop up, and should you stand on them for too long you’ll feel yourself beginning to grow weary as if the life is being sucked right out of you. Those most effected will begin to grow pale in appearance, a lack of energy and life taking its toll.

So how does one get that energy back? Find a way to replenish by living life to the fullest, whether that’s spending time with friends and loved ones, enjoying a hobby, returning to your roots or more.

Most importantly? Users may wish to track those lines and try to find the source of where they’re coming from. Tracing them down may be wise this month.
BONUS
They say that April showers bring May flowers, but what if the flowers came early? Now on sale at various street vendors and other locations, bushels of bright poppies can be found available for anyone to take. It’s hard to resist these bright, bursting colors, but there’s something a bit…unusual about these flowers. Should you take a bundle for yourself or give them to that special someone, you’ll find yourself feeling incredibly thirsty. Drink as much as you’d like; you can’t seem to quench your thirst…and you also can’t seem to get rid of these bees and hummingbirds that begin to follow you wherever you may go. Patches of color begin to explode over exposed skin and a sweet fragrance lingers around you.

Don’t worry, it isn’t dangerous. But it’s excellent for business, isn’t it?
NOTES.
Welcome to [community profile] recolle's April event log!

You can claim three freebies on this log!
-Players may claim one freebie for a thread helping the problems in Pesgare. This must be at least 5 comments from you.
-Players may claim one freebie for deepdiving and exploring the ocean. This must be at least 5 comments from you.
-Players may claim one freebie for a thread exploring a map by taking the subway line. This must be at least 5 comments from you.

Finally, any questions you have regarding this event may be directed to the mod comment here. Be sure to review the mods' question thread on the plotting post for additional information as well!
scythegun: (OKAY ⇝ "regaey" is yeager backwards)

[personal profile] scythegun 2019-04-19 03:44 pm (UTC)(link)
[well at least all the keys are here and we don't have to track them down...

They're weird keys, but you know what, sure. Go ahead and steal them, it's not like he minds!!]


Ah, thank you for the warning. I'll be fine, it's just a little... weird.

[It's creepy...]
manufactured: (021. and the world gets smaller)

[personal profile] manufactured 2019-04-19 10:23 pm (UTC)(link)
[That's the joy of the police station being operational and not like. sabotaged and overrun by zombies.]

It could be worse, I suppose. The entire station could be like this.
scythegun: (OKAY ⇝ "regaey" is yeager backwards)

[personal profile] scythegun 2019-04-21 04:17 pm (UTC)(link)
I'm glad he didn't decorate everywhere! I'm sure it would have bothered quite a few people...

[The sooner we're out of here, the better!!]
manufactured: (001. your world is an ashtray)

[personal profile] manufactured 2019-04-21 09:56 pm (UTC)(link)
Oh, I imagine it would have. Not that the rest of the place isn't strangely off-putting in its own way; I can't imagine coming into that foyer as a civilian.

[...OR THIS CORRIDOR AT THE BACK AS A SANE PERSON, HONESTLY - it involves bringing you past The Entire Goddamn Deer and right into a hallway where you are immediately greeted by an entire taxidermied tiger snarling in your face.]

...I see.
scythegun: (WHAT ⇝ but i'm very rich)

[personal profile] scythegun 2019-04-21 10:03 pm (UTC)(link)
[...is there any reaction to this that isn't INTERNAL SCREAMING because oh my god. Monsters are fine, taxidermy tigers are definitely not???]

...Well, that... certainly is something, isn't it.

[THANKS, HE HATES IT.]
manufactured: (001. your world is an ashtray)

[personal profile] manufactured 2019-04-21 10:12 pm (UTC)(link)
...He was a very weird man.

[Oh god there are two of them down here, there's one on the other side - come on, let's just

making my way downtown

walking fast

walking faster

...Thankfully there isn't anything else alarming like that in here; if anything, the corridor beyond the tigers quickly becomes dimly-lit and almost weirdly industrial-looking, though part of it opens up into windows overlooking the streets below. A good amount of it is obscured by trees, granted, but not all.

At the end of the corridor is the elevator; it looks. old. and like it probably hasn't passed inspection since Nixon was president. it's the sort with a grate that you have to manually slide open to get in? Yeah.]
scythegun: (FLUSTERED ⇝)

[personal profile] scythegun 2019-04-21 10:15 pm (UTC)(link)
[Well, at least we're past the tigers, damn. It's not like things can get any worse, right?? So it'll be fine, the dimly lit hallway isn't even all that worrying!! There are windows and that's fine and—]

...That doesn't exactly look safe.

[...ah.]
manufactured: (007. you've only spent)

[personal profile] manufactured 2019-04-21 10:17 pm (UTC)(link)
Oh, of course it doesn't.

[HE SAYS, SLIDING THE GRATE OPEN AND GOING IN ANYWAY.]
scythegun: (OKAY ⇝ "regaey" is yeager backwards)

[personal profile] scythegun 2019-04-21 10:21 pm (UTC)(link)
[...]

Well, here's hoping we don't die.

[oh my god he hates this, but fine, he's joining you...]
Edited 2019-04-21 22:21 (UTC)
manufactured: (014. you'll understand when i'm dead)

[personal profile] manufactured 2019-04-21 10:31 pm (UTC)(link)
Come now, have some sense of adventure.

[Look at that, it doesn't even make too many worrying noises.

Either way, the grate's a little loud when it bangs shut but the actual ride isn't too bad? It's pretty smooth and fairly fast and doesn't feel too much like we're gonna die, and it opens up into a large underground area that quickly splits off into a pair of hallways; one is brightly-lit and white-walled, and the other is darker and more industrial and it takes Wesker a moment of just kind of staring at them before deciding that you know what, he really doesn't want to know what's intact and what isn't down that first one with all the sane lighting and he starts pulling Jaeger down the second one.]


This should take us straight down to the train. We likely don't want to see anything that's down the other path.
scythegun: (HUH ⇝)

[personal profile] scythegun 2019-04-21 10:35 pm (UTC)(link)
[We didn't die, so at least there's that!! The ride really wasn't all that bad, and he's about to comment on it when he notices Wesker pause. He follows when Wesker decides which path to take of course, and glances back at the other one curiously.]

Oh? I'll take your word, of course, but I am a bit curious... What do you think would be down there?
manufactured: (001. your world is an ashtray)

[personal profile] manufactured 2019-04-21 10:38 pm (UTC)(link)
The labs proper are down there. I don't think I want to know if there are people there to staff it or not.

[He doesn't exactly want to know how intact Umbrella is.]

Most of my memories place Birkin at the training facility, including the last ones I have of him overall. I imagine it's more likely that we'll find him there.
scythegun: (SERIOUS ⇝)

[personal profile] scythegun 2019-04-21 10:45 pm (UTC)(link)
Ah, I see.

[Right, let's just. Ignore that, then.]

Of course. Let's see if we can find him, ja?

[He may not like Birkin, but he knows how important Birkin is to Wesker, and he definitely wants to help his husband however he can. So this will probably be a good thing, right?]
manufactured: (021. and the world gets smaller)

[personal profile] manufactured 2019-04-21 10:49 pm (UTC)(link)
Well, you did also want to see the compound as well.

[The lift down to the lowest levels is...well, it's pretty obviously an industrial one, given that it's damn huge and operated by a control panel in the middle of it. THANKFULLY SOMEONE LEFT THE KEYS IN IT, WE DO NOT HAVE TO GO HUNTING FOR THEM...

...Hopefully you don't mind the rough start, there's not much to hold onto up here because apparently Umbrella just did not care about OSHA compliance, but at least yu can't, like. fall off, this thing is large.]
scythegun: (HUH ⇝)

[personal profile] scythegun 2019-04-21 10:50 pm (UTC)(link)
Of course! I am rather curious about it, after all.

[The rough start does get him to jolt a bit and reach out for Wesker, but he's quick to settle again once it gets going. He won't cling to you the whole ride down, don't worry.]
manufactured: (001. your world is an ashtray)

[personal profile] manufactured 2019-04-21 10:53 pm (UTC)(link)
[It's not like he minds if you do; he's pretty difficult to knock over, after all.]

Assuming the train is running, it'll take a little while to get out there. I don't know who will be there, if anyone; it may just be Birkin and Annette, I don't remember the others very well, if at all.

I can show you a good amount of it, however. Whatever you want to see.
scythegun: (LISTEN ⇝)

[personal profile] scythegun 2019-04-21 10:57 pm (UTC)(link)
I'd like that. I would like to get a feel for the place, so whatever you're comfortable showing me! It would be nice to get to meet Birkin and Annette as well.
manufactured: (014. you'll understand when i'm dead)

[personal profile] manufactured 2019-04-21 10:59 pm (UTC)(link)
...The training facility likely won't be bad for me. The mansion might be a bit much, however.
scythegun: (REALIZE ⇝ estelle's the princess?)

[personal profile] scythegun 2019-04-21 11:02 pm (UTC)(link)
We don't have to go there. I don't want to visit anything that could upset you. We can stick to the training facility, that's fine!
manufactured: (016. that i was looking at me)

[personal profile] manufactured 2019-04-21 11:06 pm (UTC)(link)
Of course.

[He doesn't seem to have much to say after that; the train isn't terribly far from where the industrial lift stops off, and once they're on...well, it seems like it's running, because we're going.

The car itself isn't one of the fancy ones, but there are places to sit and take in the view - it's all forested mountains and lakes and streams, it's actually pretty beautiful when it comes down to it.

Again, Wesker is pretty content to be quiet for the time being; he knows Jaeger doesn't really like the quiet, but there's a good amount to think about.]
scythegun: (... ⇝)

[personal profile] scythegun 2019-04-21 11:09 pm (UTC)(link)
[He'll sit by Wesker, of course, looking out at the scenery and remaining quiet for the time being. It's true there is a lot to think about, and he's already seen so much more of Wesker's world than he would have imagined possible. Not to mention that it's been rebuilt without the zombie apocalypse. He's certainly glad it was, but he can imagine how strange this entire experience is for Wesker.

...Speaking of which...]


How are you doing? You're still doing fine, ja?

[He knows he doesn't need to check all the time, and he does trust that Wesker will tell him if something isn't fine. But he doesn't like the silence, and more importantly, he thinks it's good just to check in every so often. This is probably incredibly bizarre for Wesker, after all.]
manufactured: (014. you'll understand when i'm dead)

[personal profile] manufactured 2019-04-21 11:12 pm (UTC)(link)
...I think so.

[Which isn't quite a "yes", but it's not a "no", either.]

It's a lot to take in; it's strange. It's good to see it, it's just...

[He shrugs a bit; he doesn't know, man, shit's weird.]
scythegun: (SERIOUS ⇝)

[personal profile] scythegun 2019-04-21 11:15 pm (UTC)(link)
I think I can understand that. It's very strange, isn't it? I do think it's good that you can see it all again, but I can understand where it might be a little much.

[He moves to lean against Wesker a little more, squeezing his hand a bit as he does so.]

We can leave whenever you want. I suppose it may sound a bit strange, but I'm glad I'm getting to see it.

[...taxidermy aside, of course.]
manufactured: (014. you'll understand when i'm dead)

[personal profile] manufactured 2019-04-21 11:18 pm (UTC)(link)
[Mm.]

Do you like it?
scythegun: (SMILE ⇝ you beat the secret mission)

[personal profile] scythegun 2019-04-21 11:23 pm (UTC)(link)
Aside from the taxidermy, yes! It seems like a very interesting place!

[Honestly, he'd love to come back here and explore more, but that's probably too weird for Wesker.]

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