recollecters: (Default)
Recollé Mods ([personal profile] recollecters) wrote in [community profile] recolle2019-01-05 05:32 pm

JANUARY EVENT - PART ONE

EVENT
Re:Format
I.
It starts in the morning. It starts on the morning of January 5th the moment you step outside and notice that something's not quite right here. It's warm enough to venture into the city without a jacket, and over the course of the day the temperature seems to rise to an almost intense degree. All around you the snow begins to melt, rivers of ice water flowing down the sidewalk and into the streets soaking through your shoes and leaving your socks pretty damp. Gross.

That's not all that seems to be dissolving though. For anyone who ventures over to Tisse near Wiffle-Waffle, you'll find that Santa's Workshop is being dismantled. You may recognize the faces of the construction workers as those of the elves you encountered last month, though they are now full-sized people and don't seem to wish to engage. Walls are torn down, set-pieces are moved away, James' dunktank is emptied and Wiffle-Waffle resumes to its original state. Linger too much, however, and you'll be put to work helping haul away materials and load it into the giant moving truck labeled Sleigh-ers.

Likewise, over in Tribunal Square the members of Re:Va and other volunteer associations are working over the weekend to take down and de-decorate the large Christmas tree to haul away and store the ornaments until next year. You may wish to grab anything that's yours, including the baubles from last month. These volunteers could really use some extra hands, so pitch in and get to work! It's faster and easier with everyone tackling the same goal, after all. As the tree begins to droop under the heat and a shower of pine needles falls over you, the baubles containing your past home worlds will become frozen in place with a scene from the location you visited. Touching these baubles will give you a clear vision of the location and though you may not return yet, a pleasant, warm feeling will settle whenever these memories occur.

But that doesn't seem to solve what, precisely, is causing the insane heatwave taking over the city. The sun sets at its normal winter hours (around 5pm) and yet the temperature remains the same. It's to the point citizens can roam in tank tops and shorts if they wished to, and as the evening drags on the scent of something sweet albeit smoky fills the air. Huh. That's weird...but at 9pm on the fifth, a whoosh of air overtakes the city as bright red and orange colors appear in the distance. Looking around, these colors form a circle around the city and seem to be far off in the distance. If you're feeling rather adventurous, however, it's easy to track down the source of light. Approaching the edges of the city just beyond the districts citizens will come face to face with an earth-to-sky-high wall of flames, gently licking the sides of the buildings, encasing the air before you and slowly closing in.

What will you do?
II.
Well. That's unfortunate. The ring of fire appears endless and spins around you, engulfing the city at a glacial pace. Strangely, however, it seems as though the flames are passing straight over buildings, flora and fauna without actively burning them. The firewall leaves little damage in its path and it's near impossible to notice that the wall begins to inch forward at its crawling pace.

Your first instinct may very well be to call the fire department. It's hard for them not to notice this, isn't it? The fire department's on the case and will rush to the scene of the crime, but...it's everywhere. How can they fight a fire that's everywhere? The flames aren't destroying the city, and firefighters find themselves puzzled as to how the fire can be active without putting anyone at risk. Smoke inhalation is only a risk for those directly up against the fire, and while they'll encourage citizens to step back the flames are too massive for them to combat on their own.

Good thing a mass text is sent to your phone on the morning of the sixth.

Funny, when they called it a firewall I didn't think they meant literally. It's okay! You should be safe as long as you don't stick too close too long. Beyond the wall is the next security measure that needs to be opened; do your best! We're counting on you! - Jo.

An electrical jolt shocks your hand once the message is read and your whole body grows warm. The heat is a little more bearable now, and as you get closer to the flames you'll come to realize you're just a little more heat-resistant than usual. How convenient.

A voice inside your head seems to speak up, whispering suggestions of how to put out the flames and guiding you to new locations in the city. Following these directions can lead you to the location of the nearest fire extinguisher, a tower of baking soda boxes, the longest hose available in any particular distance or even a stack of blankets. Work together to guide each other and combat the flames, dear citizens. It seems there's something beyond that's worth investigating.
III.
Despite having the appropriate tools, clearing the flames doesn't appear to be an easy task, now does it? The fire seems to respond best to magic, but the flames can be doused with water, smothered with blankets or even just finding a way to separate the flames will cause the fire to extinguish. Utilizing any methods you have will help though and the further you cut into the firewall, the further back you'll venture in. Creating a tunnel for yourself, the wall expands as it stretches further and further and an inferno expands to give you space to explore. Though the journey is rough and the smoke begins to make your eyes water, inside each man-made tunnel will be a large silver door.

The extra boost in heat-resistance will help you here as the doors would normally be too hot to touch. You can place your hands safely upon them and even take the time to review the carvings engraved on each panel of the door. The scenery reflects locations you may recognize as the locations of the founders' estates you received access to in November and this close you can hear the sound of the wind howling and voices behind the door. Was this what Joanne meant about security measures? There's only one way to find out.

Granted, you may find that your door doesn't open. No matter how hard you push or shove or even try to punch it down, the door will remain locked and a small keyhole glows just enough to grab your attention. Without a key these doors will not budge, but another path of flames opens up for you to follow. Several doors that you come across will provide the same results, though you will find yourself rerouted until you hit a door that's already been opened. Will these doors contain what it is you seek?

The unsealed doors will remain open until two or more people step through the threshold at which time they'll swing closed and glow a golden color instead, indicative of being occupied. The world beyond each door appears different than the last in spite of how many doors you seem to find. Beautiful landscapes, desolate wastelands, and looming planets lurk in these spaces. The path is much less clear now as the space before you stretches for miles past your line of vision. The door behind you closes again, sealing you into this space and immersing you in this pocket dimension for the time being. While each space is different, you'll find that no matter which door you slip through the space around you shimmers and warps, reaching directly to your presence. Sinkholes appear beneath your feet. Clouds of dust loom over you. The pull of gravity gives out and in some cases these pockets send you somewhere with its own set of rules. You may find yourself wandering for some time, unsure of a clear path, but don't fret. It's only a matter of time before the sound of barking fills the air, and you come across one of ten creatures, all wearing collars.

Don't linger for too long though. They're impatient little things, and they will immediately grab whoever's nearby to begin dragging them along. Good luck getting them to release your pants from their jaws.
IV.
The dogs (and cheetah) are very excited to see you and will immediately begin leading you onward on a mission. These creatures aren't what they seem at first sight, and as you delve deeper into the closed off areas, they will use their specific skillsets to help you.

The cheetah is quick and she will be a good battle ally, charging in to destroy all foes. The chihuahua sports a tiny bowler hat but when pet in the right fashion, he will grow to be about 50 times its size. The german shepherd's eyes will glow like headlights and he can light up even the most darkened caverns. While the husky is only good for puzzle-solving, she's a clever girl and may help locate hidden items or crack codes. The bloodhound will pinpoint items buried in the dirt and he'll dig as far as the eye can see. The great dane is protective and if she senses danger she will bark and bark until she spits out fireballs. If told to speak, the dalmatian will open his mouth and spit out a hydrojet of water. The golden retriever will be able to knock out walls and he can deliver physical blows, the pomeranian (with a tophat) is small enough he can slip through small crevices and cracks, and the shiba inu has the ability to teleport ten feet ahead and search for hidden objects, and he has the ability to sense out wrong paths.

These creatures are used to search and rescue missions by now and will help all Retrospec users navigate the areas around them searching for hidden keys. These keys will be used to unlock the doors you've previously encountered, but for every door that becomes unlocked more keys appear inside.

Even with the animals helping out with these missions, combating monsters and helping you find the right paths, the keys themselves will not be easy to obtain. Sprouting silver wings or little feet, the keys will send users on a wild goosechase through the area. It will take some clever thinking (or brute force) to catch the keys and take them back, but upon holding them in your hands a thin, silver-esque substance will begin to spread over any expanse of exposed skin. The longer you take to get back and find the exit to unlock another door, the harder it will become to move the parts of your body coated in metal. For the truly unlucky, this may even mean becoming a living statue, stuck in these portals until someone can figure out a way to either pick you up and bring you back or break the key curse itself.

How does one break the curse though? Your four-legged friends seem to have the answer as they will disappear and return with a note tied to their collars, elegant handwriting bearing instructions.

The key to unlocking is unlocking the key.

Very specific, isn't it. If users appear stumped, the creatures will begin to bark (or meow, in the cheetah's case), waiting for users to understand the clue. It seems that something in particular must be said to the silver-bearing user to shed their second skin, and with some trial and error users will discover any use of the word "understand" does the trick. "I understand where you're coming from." "I don't understand you." "I wish you understood more." A conversation of enlightenment provides an answer, but it will only work with the right questions.

Good luck, Retrospecters. There are lots of tunnels to explore and doors to find, keys to obtain and paths to unlock. The task may seem endless, but as more doors are opened the flames around the city will begin to lessen.
BONUS.
Back in the city the fires continue to circulate and as doors are opened wider holes appear in the firewall. Citizens still cannot leave, but upon noticing that the flames won't destroy their homes residents continue to carry on and let the fire department handle it as best as they can. The temperatures continue to be sweltering over the course of the month and you're still expected to carry on with your every day life. Go to school and work during the day, fight the fires and explore the security walls at night. It's a full-time job, but one that can work with your schedule.

This carries on for days, but on January 13th, a new text arrives to your phone from delta#02018329.

Man...it's about time the wall broke down. Do me a favor and fill each other in on what's going on? I still can't receive messages, but I can read them.

Without warning, you'll find yourself put in contact with another Retrospec user via text or video call, prompting you to begin a conversation. Well? What has happened since last August? Inquiring minds wish to know.
NOTES.
Welcome to [community profile] recolle's January event part one!

You can claim two freebies on this log!
-Players may claim one freebie for attempting to put out part of the firewall. This thread must be at least five comments from you.
-Players may claim one freebie by entering one of the doors and exploring the area. This thread must be at least five comments from you.

-As indicated in the above links for prompts 3 and 4, please use these forms if you would like to sign up and receive a small, randomized location or exploration scenario! You are also free to create your own fantastical, challenging locations for characters to explore based on anything you wish to create, alternate versions of memories your character has obtained or alternate versions of canons not represented in-game. You can also sign up for key missions in prompt 4.

Finally, any questions you have regarding this event may be directed to the mod comment here. Be sure to review the mods' question thread on the plotting post for additional information as well!
hauntedsavior: (the solution is wrong)

[personal profile] hauntedsavior 2019-02-02 06:45 am (UTC)(link)
[a bitter laugh. at least Freya knows she was hot back then. back... nearly a year ago. it's one of the few things she can actually latch on to as good news in everything Freya just said.]

Yeah, well. Maybe I'm just stupid and selfish or whatever. But it'd be nice to have what you've got with Pen with someone, yeah?

[she can't even bring herself to look at Freya, not that she's been doing a great job until now. this is that mopey ennui shit.]

If this is Vanderweele's fault, too, I'm gonna tear his dick off through his asshole.
belligerentwarrior: (I'll deal with you)

[personal profile] belligerentwarrior 2019-02-02 05:12 pm (UTC)(link)
[She barks a laugh, grinning.] Ooh, I like that threat. I'm tuckin' that one away for later.

[The mirth is a little short-lived, and her smile dampens some.]

So? Just because you're goin' all in on this hero thing doesn't mean you can't want something for yourself. 'sides, it... helps. [It felt all kinds of weird to be saying that. Only two years ago, Freya regarded herself as the paragon of independence.] Pretty good chance this thing with Pen saved me, when all that Brand shit started hittin'.

[A hearthearted semi-shrug.] I wish I could tell you how to get there, but it blindsided me. Pretty sure it did her, too.
hauntedsavior: (caught a glimpse of the ending)

[personal profile] hauntedsavior 2019-02-03 01:23 am (UTC)(link)
Yeah. I can only imagine.

[that's too much in the other direction, but she's talking without really thinking about it right now. there's a lot to consider, and she's not sure she wants to turn this into a big relationship thing, but, like. fuck. maybe she should? she never talks about this with anyone, and she can trust Freya not to bullshit her, at least.]

Think I should try to hook back up with Rose? [it's in that Schrödinger's question place when she asks it, where she'll decide how serious she was being once Frey answers.] We dated for a while, like, ten years ago. Ain't no one knows me like her, and she did have to kill dream me one time.
belligerentwarrior: (Took you long enough)

[personal profile] belligerentwarrior 2019-02-03 07:32 pm (UTC)(link)
[Exaggerated roll of eyes.] Why didn't you say so? Nothin' says romance like that.

[Ten years is a long time. People grow. God knows Pen would've probably hated Freya only five or six years ago.] You learn from what went wrong in that little stint?
hauntedsavior: (in a dying sun)

[personal profile] hauntedsavior 2019-02-03 07:40 pm (UTC)(link)
Yeah. Learned we were some dumbass kids who didn't know how to communicate.

[literally every young love story right there. that, plus some bullshit with Rose's family that Anna blamed herself for but learned very recently that holy shit that was the wrong thing to do.]

Ever since then we've been going off the idea that we're better as friends. And we're probably right about that, but fuck, dude.
belligerentwarrior: (Come on then)

[personal profile] belligerentwarrior 2019-02-03 07:43 pm (UTC)(link)
[The corner of Freya's mouth turns up at that. Yeah, she's lived out that young love story a few times.]

So, use your words and see how she feels about the idea--hook up or relationship or whatever. Doesn't need a label. I think it's worth a shot. You talk about her a lot.
hauntedsavior: (turned your back on affinity)

[personal profile] hauntedsavior 2019-02-03 07:48 pm (UTC)(link)
Sort of floated it already.

[what the hell. she's recovering from a bad trip. she can use that as an excuse.]

Definitely offered her birthday sex back around Thanksgiving. She said she didn't want to fuck things up with us again. I told her I don't think she'd be able to and she said she'd think about it.
belligerentwarrior: (That's a good girl)

[personal profile] belligerentwarrior 2019-02-03 07:55 pm (UTC)(link)
[Look, forgive her for this, but Freya tilts her head back with a quiet snort of laughter. That... was so Anna, both her attempt and how it all turned out. Freya really should feel bad for finding humor in it.]

[She was bad at being a nice person, sometimes.]


Ball's in her court, sounds like. You can remind her of that, or let her keep thinkin'. Either way, sounds like you both care. [Another shrug.] Whether that's good enough for you two or you're just sayin' it's good enough is up to you. I've got my guess which way it goes.
hauntedsavior: (the solution is wrong)

[personal profile] hauntedsavior 2019-02-03 09:26 pm (UTC)(link)
[she's a delightful person and Anna smiles down at the counter just hearing Freya's reaction. it's the correct one.]

Might bring it up to her later in the month. Once things calm down. 'Cause I really... like, I miss her, but I'd be fucking alone without her, you know? Not. Alone alone, but.

[god, no, she's not gonna break this down in the middle of her breakdown. she trusts Frey to get what she means. hopefully. maybe.]
belligerentwarrior: (Thought there'd be more than flowers)

[personal profile] belligerentwarrior 2019-02-03 10:01 pm (UTC)(link)
Yeah.

[It's a simple response, and there's something heavy in Freya's tone. She gets it. Or, she thinks she gets what Anna's getting at. Partly from her own experiences--that August comes to mind--but it resonates with Fang's spotty, half-recalled memories. It brings up a kind of... sorrow in her chest that Freya could only abstractly explain.]

She's family. You can't lose that.
hauntedsavior: (a panacea for the poison)

[personal profile] hauntedsavior 2019-02-04 02:57 am (UTC)(link)
Yeah. She kind of is, huh.

[it's not a big leap to make, and she just. quietly lets herself consider it. Rose is some kind of family. sure, not... not her sister, nothing as explicit, but there's something deeper than friendship that Anna at least knows how to think about, if not how to put it into words.]

[carefully, she pushes herself up to her full standing height, testing the waters, seeing if she's stable. it takes a second for her to feel comfortable talking again, but she's starting to feel considerably more lucid than she was a few minutes ago. coming in here helped. Freya helped a lot.]


That's me, I guess. Fucked Up About Girls: The Anna Amarande Story.
belligerentwarrior: (What a sweetheart)

[personal profile] belligerentwarrior 2019-02-04 03:22 am (UTC)(link)
[Freya turns her head, observing her friend's progress. She doesn't look in danger of falling; good.]

Never seems to be a boring one, I'll give you that. You've got a knack for findin' your way into some kinda trouble. And 'sides, it could be worse. You could've settled at Girls: The Soleil Story.
hauntedsavior: (shores of tranquility)

[personal profile] hauntedsavior 2019-02-04 03:29 am (UTC)(link)
[and she just gives Freya a dry laugh that shakes her chest. holy shit. she hadn't had reason to think about Soleil outside of the realm of Astin for a while, but damned if Freya wasn't right.]

I could've ended up down a real dark and horny path there. [she's smirking at herself now that she's recovered from that laugh. see, this is improvement.] Thanks for always being here to help me out when I get into the weird shit.
belligerentwarrior: (Took you long enough)

[personal profile] belligerentwarrior 2019-02-04 06:18 am (UTC)(link)
[It's a great improvement, considering how less than an hour ago, Anna had been hacking up a lung, stuttering incoherent sentences, and plagued by some kind of paranoia.]

[That, and Freya would never pass an opportunity to take a friendly shot at her ex.]


Oh, don't you worry. I'm sure you'll get to return the favor soon enough.