Recollé Mods (
recollecters) wrote in
recolle2017-08-03 11:47 am
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TEAM PETER PAN LOG
READY: START. Team Peter Pan roster: Albert Wesker, Dark Bakura, Goro Akechi, Karkat Vantas, Lord Light, Naoto Shirogane, Nobunaga Oda, Remilia Scarlet, Ritsu Sakuma, Shin Asuka, Shou Suzuki, Yoshiko Tsushima. The city's been under siege for what feels like hours. It's only on August 3rd that you learn it's been a matter of days. Monsters begin pulling Retrospec users through portals left and right, large gaping holes in reality that spit you out in any given location around the city. However, just as you think you're finally getting away, a large blue portal opens and you're snatched up. No amount of fighting and struggling will free you and soon the pressure is too great to ignore. Darkness fills your vision and the last thing you may remember is the sound of the open sea... This is the Team Peter Pan Event Log. You are free to toplevel and thread as you choose on this log, but only team members may utilize this log. Important links to mod toplevels are: Mod Questions & Participation Reporting. Please be aware you are responsible for reporting your own participation & objective completion efforts with links; the moderators will try to keep up with threads, but as we are currently running several teams with participation, we require you to keep us up to date! Please read each of the toplevels and instructions!
The schedule for Team Peter Pan is as follows: 3RD: Objective 1 posted (9PM EST)Objectives will be given in mod toplevels to this post with instructions; please check the log currently for Objective 1 to see how this will work. |
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The tentacles are very long and thick and given that they're attacking from rooms on both sides, the group might be able to realize that the octopus itself is wrapped around the entire bottom of the ship. They won't be able to get a closer look given that it's busy fighting them off, but they will put up a fight getting to the room! Depending, some of the tentacles may knock them back or into the ceiling, but they can be rendered useless either by cutting or shooting at them. The closer they get to the door, the feistier they are and one tentacle will slam right through the engine room door. This will be the hardest one to defeat but with effort and teamwork they will be able to cause it to retreat through a hole in the wall.
Once you've reached that point, please let me know and I'll provide the mod text for the room and what your last step is. Thanks!
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