Recollé Mods (
recollecters) wrote in
recolle2017-07-30 08:54 am
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JULY EVENT LOG 2.0
CRASH AND BURN The last day of the ReConvention finds con-goers crowding the convention center for last-minute panels and purchases. The halls fill with attendees bartering for wares, attending autograph sessions and showing off their cosplays. But for a select number of people, time is of the essence. Those who scanned their QR codes at the Retrospec booth will notice that their countdown clock draws closer to zero. With each second ticking closer and closer to the end, a sense of urgency settles around the crowd. But, perhaps you’re one of the ones who will carry on as if nothing is happening. Or maybe you didn’t scan your code at all. It doesn’t matter though. There’s nothing stopping the clock from its descent backwards, and as the timer strikes zero a loud, piercing roar echoes off of every wall of the convention center. I. Those who were brave enough to scan their received QR codes (and even those who didn't but received one regardless) will find that their mobile devices shock them, a quick electric burst that leaves behind a white-hot sort of pain. When you open your eyes after the initial hit, a floating treasure chest appears. While there may be multiple chests surrounding you, it seems you may only open those with your name on them. Another beam of light shines upon opening your prizes, orbs skyrocketing through the air as they circle briefly before settling around you. A surge of energy ignites within, and for some lucky few new companions and items have also been rewarded to those who played Jim's game. But…perhaps they aren't the ones you expected. Perhaps they make no sense at all. Why not give them a try? II. But seeing how the convention center continues to shake, it might be better to find out what’s up. The source of chaos can be traced back to Seto Kaiba's gaming booth as a projector in the wall releases monster after monster that pour out of the projection and come to life. Though the TV above Kaiba’s booth is shattered, the projector keeps rolling and the monsters appear while destroying the booth itself in their haste to be free. Among the rubble left behind the blue glow of the Retrospec symbol shines brightly from a side-panel of the projector. For those in the convention center, there is the option to run and hide. With the building shifting due to the onslaught of attacks, piles of drywall, cracks and crevices and more provide for good hiding spots to give you time to make a new plan. Of course, there's always the fight option. What will it take to bring these beasts down? Maybe it's best to lure them outside instead and away from civilians. III. Or perhaps that was a bad idea. Whether citizens manage to wrangle the monsters outside or not the beasts will make their way out on their own, fighting amongst themselves and chasing people through the city's streets. Even those who didn't attend the convention will find that the infestation spreads to every district of the city itself, and their QR-given items and abilities kick in. They aren't going for the kill, but they will follow any moving target including those who aren't on the Retrospec network. Though these citizens may run, hide or need rescuing, if asked they will simply remark that the city's always had a bit of a monster problem. However, now that the fight's moved outside, it's easier to see the distinct red tint to the monsters' eyes every time they blink. A monster that has to forcibly change direction will flicker for a moment, like an image buffering and loading. Even when a monster unleashes an attack, some fighters may take the full impact while others get away with minor to no damage. In those moments, it's easier to bring them to a halt. When a monster meets its demise though, something strange happens. The flickering is more rapid and faster, and the creature will dissolve into black blocks and spores that evaporate into thin air. What the hell was that? Now probably isn't the best time to ask questions. IV. The fighting rages on but with the sun still hanging in the sky it's impossible to tell what time it is. One of the monsters seems to have knocked out the nearby cell phone tower, too, taking down not only cell phone reception, but the entire Retrospec network as well. It goes on for what feels like hours with the sun beating down from above. Retrospec users battle monsters and fight to reconnect while the network errors out any time someone tries to send a message about the city under attack. It seems as though a new wave of monsters appear just as the last one dies down. It's with a sudden jolt that reception on your mobile device returns, but Retrospec appears to be in a maintenance mode where the network is still inaccessible. A quick glance at the date on your phone reveals that instead of the mere hours you thought, nearly five days have passed by and you realize the date is now August 3rd. Upon that realization everyone's devices begin to chime with several notifications and the monsters all seem to pause for one brief moment. Not long after, Retrospec members will also find themselves frozen in place no matter how hard they struggle. The spell on the monsters breaks as they swoop upon these unfortunate few, picking them up in their claws, hands or mouths. A large swirling portal opens not far away and one by one creatures dive straight through the portal with the Retrospec users. These portals may spit you out anywhere in the city, but several of them send residents to Peach Beach. Strangely, the monsters are nowhere to be found, but way out in the distance appears to be a creature, swallowing up the ocean in a swirl of waves. You can try to run out to fight it, but the moment your feet touch what used to be the ocean floor a forcefield throws you back to the sand allowing the ocean to slip away right before your eyes. The moment the last drop is drained, that monster disappears, too. What happens next? To be continued… And welcome to the wrap-up of the ReConvention! As Prompt IV says, monster attacks will continue through all five days (July 30th, 31st, August 1st, 2nd and 3rd) and the network will not be accessible to anyone in-game from now until August 3rd when a mod-posted Retrospec post goes live! Please feel free to play with the monster attacks as you wish! You can have your characters escape via glitches in the monsters, or you can fight the monsters and and your character can actually take damage for a real battle (though death is not an option at this time.) We leave that up to you!
Please do not post any threads in this log or in your inboxes set for after this log just yet! We will be setting up August's event via this log and for plot purposes we ask that you refrain from doing anything prior to our Retrospec post on 8/3. Those who are in Group One or Group Two will learn more about their small-focus teams on August 3rd when your logs goes live. Please direct questions about this log to the mod comment here. Thanks! |
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It's a gun as well.
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[HE SOUNDS SO PROUD...]
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[It's also easier to just...not think about the reality-bending weapon for right now.]
Nothing I've seen in my memories has been quite like this. I've seen a fair few monsters, but...
[This is a little bizarre.]
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[Using a ridiculous weapon aside, of course.]
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Obviously, I haven't been blessed with any of his skills with the godforsaken thing.
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[Not like Wesker's doing all that badly, but that gun's a little special.]
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...Possibly, though I'm not certain how much I actually want that.
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[It's curious, not like he thinks Wesker is wrong for not wanting memories like that.]
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[...Just really, really excited about fighting for whatever reason.]
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[It's okay, you can like to fight, that's totally fine. It's not like we're fighting people, after all!!]
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[...oh what the fuck is that.]
...Lovely. That's lovely.
[LET'S...FUCKING GO, I SUPPOSE...]
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[He hefts the scythe and rushes in to draw the wolf-thing's attention to him. He's got a better chance of fending it off than Wesker does, so let's do this thing! Please don't shoot him.]
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[JAEGER, DID YOU THINK THAT THROUGH.]
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Anyway, he's a little too busy trying to avoid being mauled to shoot back any witty commentary for right now, so you'll just have to wait for banter. He will try to maneuver so he's putting the beast between himself and Wesker - that should make it a little easier for you to shoot it and not him, right??]
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He's still not the best with moving targets, particularly things that are on the faster side - the Faceless was one thing, this is faster than he's accustomed to and...basically the laser sight is going to be helping him out a lot here in the "not hitting Jaeger" department, let's put it that way.
He'll take aim and fire a few shots into the things' back; it snarls like hell and turns abruptly, apparently firing at it will get its attention in a big way, that is likely not a good thing - ]
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[He launches a slash at the thing's hind legs, though it's nowhere near strong enough to actually stop the beast in its tracks.]
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Just...let him fire a few more shots before trying to get a bit closer to you in general, as best he can without getting tackled by this fucking thing - just enough to close proximity if it decides to get shitty with one of us over the other.]
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That's probably a good idea though and he'll move in closer as well, mostly to try to keep the thing's attention on himself instead of Wesker, but holy shit this is not exactly looking good. At least the Faceless was slow and pretty easy to dodge.]
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...these things hunt in packs
so like
we can deal with this one but there may be more nearby]
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Well!! We'll burn that bridge when we get there, for now let's just try to take this one out and maybe we won't die horribly!!]
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Wesker levels the gun at the creature once more, looking as unsteady as he usually does while trying to do this, before he immediately lowers it again; this is quite possibly the most unfortunate time to have a hallucination memory blankout, but here he is, apparently, doing that.
Fortunately it's brief, and when he raises the gun again it's deliberate as opposed to uncertain, and the next few shots are both far more confidently-aimed and far more rapid in execution.]
...Finally.
[It's more to himself than Jaeger; apparently he is far more okay with getting those skills back when it's a matter of "we're probably fucked."]
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"Finally", that's all you have to say about it? I think we can finally turn the tide of battle, ja?
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[Shut up and let's kill this stupid thing.]
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