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Recollé Mods ([personal profile] recollecters) wrote in [community profile] recolle2019-03-07 05:41 pm

March 2019 Event Log

EVENT
CONTENT WARNINGS:
Some mild animal violence (Prompt 2), grotesque monsters (Prompt 3), rabid animals (Prompt 4)
Prologue.
The liaison has made plenty of preparations and stability measures to ensure that those traveling onward will be safe. With about a week to pack and prepare, users will find that there's a stroke of luck as they begin hunting and gathering. There isn't a shortage of supplies, and anything they could think of they may possibly need for their missions outside of the city will appear right within reach.

As promised, it's the morning of the seventh that a map appears on the Retrospec app. The first map depicts the city itself and shows a starred point at the Recollé Zoo and Aquarium. There are two more points at the Atrium and at the Recollé Art Museum, though these are marked with question marks. Not long after, a new text will come through.

Portal should be good to go. Same with the map. If you can make it back to the portal while you're down there you'll transport right back to where you left. I'll see about opening a second one, but the map only goes so far. You're going to have to explore a bit to fill in the rest. We're looking at an abandoned research camp by the ocean. We're also looking for a factory in the mountains, so keep your eyes peeled. You're diving right into what was his territory, so hard to say what traps and monsters are down there. Stay sharp.

Rescue ops, buses will go out periodically. Don't worry, they'll be driving themselves. Head into the region, sweep the area, make sure ALL citizens are out. There should be about 500 of them left by my count.

Oh and…I don't know what's going on in town but might be worth looking into, too. Let me know your findings.

I'll be in touch.


Pick your poison, Retrospecters. There's a lot of things going on suddenly.
I.
Several of you may be brave enough to dive right through the portal pinpointed at the zoo, a silver door that gleams against the brickstone building leading into the facility. It doesn't seem to catch the attention of the average citizen, but it's easily recognizable to those who have prepared themselves in the previous months. This time, however, instead of opening the door and falling down through endless darkness, citizens who venture onward will find themselves on a slippery slope leading down a sharp, icy winding path right. The journey itself takes about ten minutes, and the longer you slide the more you'll find other ice banisters to jump and dodge over. You may find others sliding along with you and you'll have to work together to break apart large chunks of frosted debris before you crash right into it. Keep your senses sharp and your reflexes sharper.

Despite the hairpin turns and the slick ride all the way down, all users will eventually find themselves in the sixth layer and landing in a large pile of snow. The map on your device lights up revealing three different paths. The first path leads straight ahead, the path to the west appears to lead to an ocean and the path to the east leads to the mountains. Looking down, users will find several pairs of footprints leading in these three directions as though they aren't the first to arrive. They'll have to pick for themselves...

For the adventurers who walk the straight and narrow path, the snow become thicker and deeper, making travel difficult to proceed through. The winds pick up and the chill in the air sinks straight down into your bones. It's hard to see anything as you walk, but for those who concentrate on the ground rather than what's ahead they'll come to find that out of the corner of their eye they'll see the shift of the snow.

Closer examination leads users to sense that the snow continues to shift and turn as something lurks beneath it, pushing snow out of the way to try and bury the users walking through. Whatever's out there is determined to head for the east and the west, hunting down whoever chose to wander down those paths. The snow begins to act as quicksand, sucking you in slowly and pulling you under the frosted layers of ice. For those strong enough or clever enough to get through the snow, you'll find what appears to be a crystalized cave that's cracked in the center as hundreds of ice creatures pour out through the opening and dive into the snow to begin their hunt. Their intent is to stop anyone from straying too far toward the east and the west and they'll do anything they can to knock explorers off their feet.

Look out and be attentive! These creatures can be stopped via physical combat, fire, traps and more. And if you're ambitious enough…? Let's see what you can do about that cave. Ready to be the first line of defense? Don't freeze up.
II.
The west-bound path seems less snowy and slippery, allowing for users to travel pretty efficiently. The temperature continues to drop and it appears that while the snow is thinner here the chill is enough to keep the area frozen around it. It almost seems like smooth sailing from there, actually, as travelers approach an arctic expanse of land covered in patches of ice and bordering an ocean. Floating in the center of the ocean on a few ice caps are three different buildings of varying sizes and shapes, drifting aimlessly but never straying too far from the shore. Everything seems peaceful and quiet…

…maybe a little too quiet? The silence is extraordinary and while the area appears clear, you aren't alone. As you look out toward the ocean, a whale breeches the surface and lets out a low, long call. As you stand still, a shadow zips in front one of the houses, immediately engulfing the whale and devouring it before your eyes as it drags the mammal back under the surface. Despite how much you look, the shadows are nowhere to be found. An owl hoots in the distance, and another creature appears before the owl, too, is silenced.

A glance at your map will prove that this is, in fact, where you're destined to go and that this must be the research camp that must be explored and dismantled. Wisps of darkness linger around the buildings but the distinct lack of other signs of life may be worrying. The creatures will appear for those who draw attention to themselves, anything that makes a noise or very fast, sudden movements. Wooden bridges connect these three buildings to the shore and to one another, allowing travelers to cross the ocean and reach them…but do be wary of the wood. It's old and rotted and places of the bridge may snap beneath your feet and sink you straight into the frigid water. Don't scream.

Getting to the buildings can be the easy part for those who take it slow or find alternate means of travel such as digging through the snow and unearthing boats. It's exploring the buildings that will be difficult. Cabinets are bound to creak, floorboards will waver and slip and doors will fall off of the hinges. Sounds will be amplified and draw the attention of the shadow-y creatures, but those who are quick enough to dodge or can sense that they're coming will have enough time to hide. Be quiet; the sound will alert them to your location as they're on the prowl.

Working together, those on the research side of things will find several items including medical journals, charts, and reports by a Dr. James Halliday. Some members of the city may very well recall that name. Vials similar to those found in the hospital under the city of Recollé are frozen in chunks of ice and will have to be whittled out for safe keeping without alerting the creatures that circle the buildings. There are no electronics here, but there's an old radio for communications, clawed to pieces by something or other.

Outside of the buildings one can hear the snarling and braying of animals fighting off the creatures that find them. It's loud enough to serve as a distraction, but don't get too comfortable. If you're loud enough, the creatures will change direction and slither back into the building, tendril-esque limbs wrapping around you to begin trying to pull you apart and drag you under.

You can try to scare them off with a counter-noise or distract them another way…but you better be fast. They won't take no for an answer once they've found their prey.

The research facilities may stay standing, but your mission is to get in and out as quickly and quietly as possible with as many resources as you can. How far will you go?
III.
Maybe you're up for a true rugged adventure instead and head east toward the mountain range that stretches high into a dark, inky sky. These snow-capped peaks are nestled closely together, forcing adventurers to walk on narrow paths and stick together, climb to new ledges and push onward into the heart of the mountain range. There is a high risk of falling the higher you climb. You may wish to anchor yourself just in case.

As you climb higher, it becomes clear that there's a flat surface at the top that's supported by the mountains themselves. A gray, iced over building sits in the center and smoke billows out of the chimneys in little wispy curls. Signs of activity? It's strange to think that perhaps you aren't as alone as you thought.

Don't blink. The ice disappears the closer you get and the doors are wedged open with an abandoned, broken dog sled. Unidentifiable bones and remains of a research party can be found buried in the snow around this space and the longer you stand in one spot the stronger you'll feel the vibrations of the earth beneath you. Off in the distance, a loud rush of snow begins to fall, an avalanche sliding its way downward to somewhere below.

The sound of electric drills and machinery echo inside the factory, and as you enter the building it's hard to pinpoint which direction the sound is coming from. It seems to bounce off of every wall, and though the building is dimly lit navigation is complicated without an additional light source. If you were smart and packed a flashlight or a lantern of some kind, the path before you lights up. The factory walls are covered in a dark red substance, ancient hieroglyphs marked into the surface depicting scenes of ruin. It will take several attempts to find all of the hieroglyphs around the building, but putting them together and comparing notes visitors may realize they tell a story of an equally ancient race that inhabited this planet, taking it for their own to begin creating a new race of genetically enhanced human beings. As more of the pictures are discovered under thick layers of dust and sheets of ice, an increasing sense of paranoia settles in. The light you've obtained begins to flicker just a little, and it's with a sense of dawning dread that you realize you're not alone. This story tells a tale of the city of Recollé, but it isn't finished yet.

The grinding mechanical noises grow louder as the walls shift closer together. The hieroglyphs begin to imprint themselves on the back of your eyelids, on your hands, anywhere you look they seem to follow you to tell the story of elders that have a different plan and a method of hybrid creation.

Whether it's by skill or by luck, if you stay in the factory long enough you'll come across the source of the grinding equipment. In the center of the room is a large structure made of ice and metal, creaking and groaning as cranes and drills continue to put it together. At its full height it rises up several stories, and as your footsteps echo in the factory every single eye opens to fixate on you. Designed to reflect every thought, action and task, this creature will feed upon your paranoia and your identity to reflect itself to your companions and turn you against one another. Negative emotions will be amplified, and the more fear that's felt the harder it will be to break the surface of your thoughts and fight back.

A bit of exploring will reveal there are two smaller forms of this creation as well acting as back-ups to begin processing every bit of who you are to create a new set of data. The room lights up, binary scrolling over the walls and depictions of your life events rapidly flying by.

Another machine to collect data? You know what to do by now. Find a way to help one another focus and work on destroying the machine eye by eye and bit by bit. The whole facility will have to go, but you may wish to clear the area first and ensure you aren't missing bits of the story.

And let's not forget…you'll still have to find your way back down the mountain trails with the avalanches following you. Best of luck.
IV.
For those with a different set of skills in mind, the region of Magatus will need you. The seven hour trip is long and draining, but a new bus leaves every three days to take parties to the area and drop them off. This time, however, the buses won't leave until they're at full capacity.

How lucky.

The northern lights above the region are no longer the beautiful purple-green haze that they were, but rather they begin to flake apart as gray bleeds into the sky. Fish begin to appear in the lake's surface, floating belly-up dead as the water gently ripples below them. The howling of wolves is louder than usual, anguished and worried. The usual resident wolf of the area, Magnus, is nowhere to be seen, however.

The residents of Magatus are hard-pressed to speak to anyone despite having a good trade system set up with the city of Recollé. They'll be more likely to tell visiting citizens to mind their own business or even approach with threats of violence. They will have to be convinced that something is coming and that they must evacuate immediately, though each person is different. Some will come quietly if there's a hint of danger while others will have to see physical proof to fully understand. The little town accounts for several hundreds of people, but not all of them. Some of you will have to brave the mountains here, too, to warn those who live in total isolation.

While many of you may be working on negotiations and helping residents of Magatus pack their belongings and load onto the buses, those who delve further into the mountains should stick together. While the wolves bay and snarl, it's bears, raccoons and deer that residents should look out for. With glowing red eyes and white foam drizzling from their mouths, the bears and raccoons rush for an attack to block anyone from climbing up the mountain ridge to the houses there. Deer charge, antlers down and aimed to gouge anyone who gets too close. It'll take a team of combatants to fight off these monstrous creatures and get to the houses above. Should you earn a scratch or a bite, the wound will quickly turn black and begin to scab over as primal instincts begin to set in. The ability to speak and form cohesive thoughts will begin to lessen the longer the wound goes untreated…but it's a long way back. If you can rescue some of the villagers in the mountains, they will have a vaccination to help, but that's if you can get to them first.

As time goes on and more people begin to evacuate, the rest of the region should begin to realize there's a problem. Help them close their shops, gather their cherished belongings and prepare for a long trip back to the city. They'll need people to help them stay calm in these trying times as the sky continues to fragment and filter out above and snow begins to fall.

But the journey's not over. It's a long way back to the city, and as buses begin to roll out onto the road a snowstorm settles in. Winds whip and roar as the buses shake, and some of you may need to jump in and manually maneuver the vehicles to safety. Road blockages and whiteouts will occur, leaving you to navigate yourself home. Hail will pelt the windows and the roof and the windshield wipers can't clear away the sleet fast enough. But if you can find a way to communicate with one another, you'll stand a better chance following each other on the way home and bringing these people to safety.

But can you work together? Don't hesitate to phone a friend.
INTERLUDE.
But what about the city itself? Never fear, for spring is here! The city has seen the last of its snow and the sun makes its presence known again. New life begins to appear as flowers bloom and birds sing. Creativity is in the air, and as March settles in citizens of all kinds will begin to notice two large domes now encompass the entrance to the Atrium and the Recollé Art Museum.

Shall we see what the fuss is about?
V.
For those of you who choose to head to the art museum, it seems that a new display has opened! "Modern Living" depicts life in the city of Recollé with art pieces and sculptures inspired by buildings and famous figureheads of the city including the police chief, the fire department, and Mayor Mayer. It's a fairly small display but it's the pride of the city for now.

While you're here though, perhaps you should check out the rest of the museum. When was the last time you really took a look at the art on display? Have you ever stopped to appreciate that gorgeous Van Gogh painting or the marble bust of Julius Caesar? With several replicas of the most famous works of art hanging from the walls and on the floor in display cases it's hard not to want to take a closer look.

However, something strange seems to be afoot. Wasn't the Mona Lisa looking the other way? Why did the pair in that copy of American Gothic suddenly switch places? And better yet…why is the Girl with the Pearl Earring standing ten feet to your left just out of her frame? Everywhere you look the art pieces begin to take on a life of their own, crawling their way out of their frames the moment you aren't looking and slipping out of the museum into the city. It's called Modern Living, isn't it? These pieces wish to be on display everywhere and explore life outside of the box and will stop at nothing to get their way. Mythical creatures will soar through the Starry Night as the Persistence of Memory warps the Birth of Venus near Peach Beach. The longer they remain out and about, the more the city begins to change around you as it attempts to adapt to the influx of culture and life.

You may find that you don't want to send these pieces back right away, actually. Some of them are quite talkative and may even befriend some people! Others, however, seem to want to find replacements so they may spend more time outside of the museum, capturing an unwitting suspect to drag back toward their frames and lock them away. That's unfortunate, isn't it?

They say that imitation is the sincerest form of flattery. While the art wishes to imitate you, perhaps it's time for you to imitate the art and convince them just why they're needed back at the museum…and if that doesn't work? Good luck rounding everyone up. You'll have to frame them for their crimes and put them back where they belong.
VI.
Not an art person? Don't sweat it. The Atrium is proud to present the city's Battle of the Bands contest, set for the last weekend in March. Sign-ups are open until the day of the show but the city's hard at work preparing for the big event. New equipment is purchased and tested, the stage is cleaned up and polished, and the lights…

…wait, what happened to the lights? Electricians and employees alike can't seem to figure out why the light source isn't kicking in at the Atrium, and even flipping the breakers doesn't seem to be cutting it. The area's pitch black and the back-up generator seems to be dead. As the date of the contest gets closer, employees grow more desperate and are prone to grabbing anyone off the street to beg for their help.

"Hey, can you help us out? We can't seem to find the problem."

What can you do about it? Maybe nothing, but maybe you're the type who's just curious enough or kind-hearted enough to agree to check things out. As you enter the concert venue, the darkness makes it harder than ever to navigate where you're going. It's dark and still but as you take another step further a high-pitched, scratching sort of noise can be heard from the rafters. Shining a flashlight or your cell phone light up above will reveal a large leathery wing darting out of sight, claws grazing the wood.

That's not good, is it? Gather around, Retrospecters. Looks like you found the problem. It's a high climb up above, and fighting in the dark isn't ideal, but if you're brave enough you can swing yourself up on the catwalk and come face to face with a skeletal bat-like creature. A crackling, electric sound seems to come from the monster itself, and it's only when someone lands the first hit that a bit of light disperses and returns to one of the bulbs in the ceiling. The creature's fast and crafty and will shock anyone that gets to close. It's hard to keep up and the bat's willing to absorb as much of the light as possible. If you can figure out a way to trap it you can bring it down to ground level and go to town. As the light fades from the creature itself it shrinks smaller and smaller until it's the size of a fruit bat, a tiny spark that can be disposed of in its own way. It'll try to fight back and may even shock you again, but at this size it's not so bad.

…too bad there's more than one of them, a total of five lurking around that continually take over once one bat's been defeated. Looks like you've got your work cut out for you, doesn't it? How enlightening.
NOTES.
Welcome to [community profile] recolle's March event log!

You can claim four freebies on this log!
-Players may claim one freebie for a thread confronting an art piece. This must be at least 5 comments from you.
-Players may claim one freebie tackling the electricity problem in the concert hall. This must be at least 5 comments from you.
-Players may claim one freebie for a thread on the second log exploring an area in the Mythos layer of Magatus (prompts 1-3). This must be at least 5 comments from you.
-Players may claim one freebie for helping with the evacuation of Magatus.


Please see the mod reporting thread below to report how your character is doing! Did they take out one of the bats? Have they rescued twenty people from Magatus? Are they infected by one of the animals in the mountains? This is for tracking and also to determine how Magatus is doing by the check-in point (3/17) and will help determine the address of the second Retrospec post.

Finally, any questions you have regarding this event may be directed to the mod comment here. Be sure to review the mods' question thread on the plotting post for additional information as well!
usurpers: (Default)

[personal profile] usurpers 2019-03-11 12:20 pm (UTC)(link)
MAGATUS
[ a: we can end up at the research facility, where the shadow creatures stalk. eren’s busy picking up vials and putting them away in his bag (one of his many bags, including first aid), taking handfuls of medical reports and whisking through them. james haliday.

except when he turns to show you, he steps on a floorboard that snaps so loud he thought the wood was breaking. no, that was the most exaggerated squeak of their lifetimes.

a shadow zips from the woods to the building, they could see it from the window.

well. whoops.

b: we can end up evacuating more of the isolated cabins. eren comes prepared with pictures, with videos and proof of what’s going on, giving you a handful so they can split up once they’ve found a community and cover the houses faster.

eren seems to be wanting to do this as quickly as possible, and provides enticing argument, enough that even the more stubborn give in.

except he’s implying, with certainty, that something bad will happen to magatus. it might disappear from the map for a while.

did you know that?

either way, stay sharp. there are animals lurking around the outskirts of this camp, and they’re only waiting for everyone to move out. ]


BODY BATH(14th-16th)
[ you may find eren sitting in the snow capped camps by the end of their missions, or perhaps he has returned to his recollé apartment with a friend’s help and you’re visiting to aid him— but one thing is for certain: activities are suspended for him during these three days. no missions, no training his young padawans, no school and no going out. he doesn’t even desire to eat.

because he can’t go out, he can’t even stand much on his own without dragging himself (which is weird, because he still has all his limbs intact). whether in the snow or in bed, eren sweats up a storm, and writhes in pain as he clutches his limbs from time to time (his left arm and right leg). the phantom pains to have gotten them bitten off in the memory echoes like the real thing, the bubbling heat from the titan stomach makes him feel like his skin’s boiling, the smell of a literal blood bath he’d been floating in, and every time he closes his eyes, he could see the buoyant limbs.

eren’s pain threshold is wicked, but make it constant and nonstop— any human would feel it’s torture, and still eren refuses to tell himself anything beyond resist. if there was something either admirable or stupid, it was the blinding resolve even when he should be dead. you are probably on nanny duty if you’re here. ]
maskreant: (pic#11736869)

A

[personal profile] maskreant 2019-03-14 02:11 am (UTC)(link)
[ They! Were doing so well with playing charades here until that creak of the floorboards. Their movements are so feather light... Graceful, nimble, LIKE A SWAN. But now. The shadow saw through their disguise and is after their blood. ]

... I knew we should have brought slippers with us.

[ As much as Akira is a fight kind of person, that thing ate a whale, so he reaches out for Eren's wrist and high tails it out of the camp. It would be best if they can keep whatever other evidence intact so they can return later in the day.

Once they shake this thing off or banish it to the Shadow Realm. He looks over his shoulder to see where the shadow is—ugh. Shadow tentacles. Great.
]
usurpers: (AN ALL MIDGET PRODUCTION OF)

[personal profile] usurpers 2019-03-15 01:45 am (UTC)(link)
Shit—

[ they were doing so well??? he hates how this feels partially his fault for being too big for that particular floorboard, but, away they dash, making even more noise. he has seen a silent place. this looks so familiar and once they’re hidden (“hidden”), eren presses his hand into akira’s mouth for SILENCE and signs

maybe if we don’t make noises it can’t see us

tentacles are on their way. ]
Edited 2019-03-15 01:47 (UTC)
maskreant: (pic#11630070)

[personal profile] maskreant 2019-03-15 02:16 am (UTC)(link)
[ If you didn't regain that body, Eren, then we wouldn't have this problem? Lose some muscle. Akira also has seen A Silent Place, so he doesn't say more of even try to move once he thinks they've gained enough distance between them and the monster.

... Good thing he learn sign language from Kouhei when the guy was still around, so he gets what Eren is saying. It's also fortunate that Akira of all people is the quiet type.

However, that hand? His rebellious spirit burns, thinking this is the best time to take revenge and finally lick his hand. You're his friend and he treasures you, Eren. But fuck you for always doing this to him.
]
usurpers: (Default)

[personal profile] usurpers 2019-03-16 12:31 pm (UTC)(link)
[ he will not lose his ten abs you heathen

and, you are also a menace.

eren grimaces, his hand slimed and augh god no don’t!!! don’t. oh my god. this is not the time for revenge and this is not the time to say anything or shout so— he holds his tongue. he screams in his head and gestures in a way to show he’s trying so hard not to do a thing, and. he’s going to smear it on akira’s clothes, it’s the only way.

]
maskreant: (pic#11914365)

[personal profile] maskreant 2019-03-19 03:51 am (UTC)(link)
[ You didn't earn those ten abs, degenerate. Akira doesn't say anything, not even a snicker. There's only a sly smile laced on his lips as he watches Eren overreact. With hand signs, he basically gestures something akin to this: "you're a big baby."

Signs the brat.

Even when they're in peril, they can somehow have a little fun. Is the shadow monster going to ruin it now?
]
usurpers: (Default)

[personal profile] usurpers 2019-03-19 11:36 pm (UTC)(link)
[ the brat that licked him.

but the fun of revenge, how short it is, when the shadowy monster slinks into a muddy form and just around a tree. it’s targeting the sound they’re making, looks like, even if all they do is some simple (quickened) intakes of air.

eren holds his breath, but a tendril slithers from under the snow, tangling into his legs and—

he falls back and gets dragged the minute it attempts to pull them off with the way they jerk and twist. so much for staying quiet, and naturally— eren screams. ]
maskreant: (pic#11465201)

[personal profile] maskreant 2019-03-24 08:26 am (UTC)(link)
Eren?!

[ All the fun is broken—Akira is quick to dart after his friend, then summon a friend of his own. Even if he lacks the many Personas he had before his death, he still has one he can rely on. Satanael appears out of the blue flames and aims his gun at the shadow monster.

While he's worried about hurting Eren, he's sure that his friend will survive! So here goes a barrage of bullets, mostly aimed at the tendrils.
]
usurpers: (Default)

[personal profile] usurpers 2019-03-24 03:44 pm (UTC)(link)
—Shit.

[ you’re a good friend, akira. you’re such a good friend in doing what eren himself would do (even if he might whine this much 👌 about it later) that even when eren realizes he’s caught in a bullet barrage . . . at least he’ll survive. jerking his weight sideways to get as much of the shadow monster in the way than him, shots fire. he can feel the small burns of pierced flesh underneath the larger tearing sensation that had been dug into by tendril bits. ahgh, his legs.

the shadow beast, at least, hisses and pulls away, while eren scampers, steams and bleeds. ]


You could’ve shot higher!

[ there’s the whining. ]
maskreant: (pic#11736869)

[personal profile] maskreant 2019-03-25 12:54 am (UTC)(link)
You can get up and that's what matters.

[ Even when he sees his friend suffering all over the floor, he comes in to haul him up from whatever newly regenerated flesh is available. He loves you, but not enough to bathe in your blood and steam. His glasses are already fogged up as it is.

He can no longer buff himself, so he buys them time by having Satanael blast Megidolaon. A bright light blinds them all upon impact.
]

Can you see?

[ Just wondering. ]
usurpers: (Default)

[personal profile] usurpers 2019-03-25 09:34 am (UTC)(link)
[ ?????? HE CAN GET UP IN A FEW MINUTES AKIRA!!

groan-grunts, but he’ll drag himself up regardless, arm around his friend’s neck to hoist his body up and heal. he’s healing as fast as he can 😭. his legs are sort of. gross. so thank god he actually has regeneration or else they’d have a mighty problem with torn, shot leggies. ]


Y— [ never mind he blind. ducking away from the light, he tries heading opposite of it. ] I can see enough!

[ “no but we deal” ]
maskreant: (pic#11465190)

[personal profile] maskreant 2019-03-26 03:12 am (UTC)(link)
[ Hey. They are spirit bullets!! At least there aren't real bullet wounds, just... It must be hot, huh? Akira continues to lug Eren away as fast as he can, but at a pace that's manageable for his friend. Don't worry. He's still taking care of you. ]

I don't think it's chasing us right now.

[ Maybe because it's still blinding. At least their surroundings are starting to show again? They're making considerable distance, too.

Man.

He misses his dragon.
]
usurpers: (HATSUNE MIKU)

[personal profile] usurpers 2019-03-27 11:50 am (UTC)(link)
[ if he weren’t ducking. steaming. they could get a titan ride but no you had to wound his spirit (it’s not your fault at all).

they’re already making enough noise as it is to get through the snow, eren drags his legs. but dang, he’s trying to heal faster. ]


You didn’t get Khoryu back?

[ he misses the dragon too, man. ]
maskreant: (pic#12250830)

[personal profile] maskreant 2019-03-27 11:59 pm (UTC)(link)
No, I haven't.

[ The sound of the explosion should also keep the monster out of commission for a couple of minutes, so he thinks he can spare some words to shed some light on his situation. His eyes lower to the snow covered terrain, wondering how best to address this. ]

It seems like the rate where I receive things from Retrospec have really slowed after what happened. [ You know? After this death. ] But Satanael can fly us out if you're not feeling well.

[ It will tire Akira out since he's still getting used to using him, but he has enough energy to expend. ]
usurpers: ᴬᴶᴺᴬ (pic#12560187)

[personal profile] usurpers 2019-03-29 01:50 am (UTC)(link)
[ damn it, he knows what that is. clover went through it. as somber as he didn’t want to look, reminded of that d word, eren does, at least for a few fleeting moments as his grip around his friend tightens, and the look downwards focuses on the steam from his legs. ]

It takes a while . . .

[ what’s the most important is that— it wasn’t in vain and he was here now. it might not be the time for it, but the way eren hooks his arm tighter around his crutch feels a lot more like an embrace than steadying his weight.

and, right. his legs. leg. it’s not too much to patch up, but it’s not just a few seconds either. ]


Can we hold out a few more minutes?
maskreant: (pic#12248511)

[personal profile] maskreant 2019-03-29 05:53 am (UTC)(link)
[ Ugh... You're suffocating him, Eren? But he smiles all the same though he can't return such a hug when his friend is practically dying. He nods at his request and looks for a nice spot that's covered by the trees, far enough from the facility, but close enough for them to see what goes on.

Time to deposit Eren though, gently. There you go, friend. Up against a tree.
]