Recollé Mods (
recollecters) wrote in
recolle2018-08-17 05:53 pm
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Reverted The city of Recollé...have you looked beyond the city lately? It may be time to do so. I. The good news, perhaps, is that everyone is back in their original bodies. The last few weeks may have been trying and embarrassing for several of you, but never fear! You're all in this together. The nice thing about returning to your original body is that everything else seems to disappear along with the unintentional swapping. Your dreams on the evening of the 16th and the 17th are unoccupied and you're blissfully alone. Hallucinations fade away and the city almost feels brighter and cleaner. The messy paint job from May and June slowly flakes off to reveal a sparkling almost-new landscape below. All buildings, landmarks, flora and fauna are back to their original colors. The sky, however, is still painted a strange wash of colors and symbols. The other nice thing about returning to your original body is that it's much easier to feel the sudden, sharp pain on your palm at midnight on the 18th, a needling high-pressure pain that lasts for all of 30 seconds. Upon looking at your hand, however, you'll notice something new. In bright red font there's a new marking that reads: 13 Days:23:59:59. 58. 57. 56... The timer steadily counts down, each second synced with each beat of your heart. As the days pass by the timer will slowly shift from the red to a dark, ominous purple. The glow of the mark becomes harder to ignore, and there doesn't seem to be a way to remove it. Good luck with that. II. The Retrospec app doesn't seem to be much better. The scrambled messages and posting errors seem to have stopped and users are no longer receiving messages and pictures about themselves. In fact, the app seems to be quiet for a while. As users continue to use the app they will find that any post, comment or message that they send via the app will be tagged with a different ID. Instead of their name, all messages will be from Alpha##### or Beta#####. The string of numbers will be unique for each user and cannot be changed at any time. Individual mailboxes will be attached to your name, but the Alpha/Beta ID has made its way there, too. Over the course of the rest of the month, Alphas (those who have had the app for at least a year from August 2017) will find that messages to other Alphas are sent more easily than to Betas (those who have had the app for less than a year from August 2017) and vice versa. Messages to anyone from the opposite "faction" may drop out half-way or appear blank entirely. It might be wise to find a better mode of communication in the meantime. III. Even if you're alone in your dreams, you're not alone in the waking world. No one is free from the timer on their palm, though they may come to find that it impacts some users more than others. Some users will experience a steady pulsating in their hand as the timer counts backwards, each second ticking by. Standing still just long enough will send the pulse out of their hands and through the rest of their body, over their arms and through their feet straight into the ground. The earth begins to shake under these unlucky users, little quakes and trembles that spread out and seek out anyone else nearby. Whether you know this person or not, whether you're alone or several of you are impacted by this earthquake, the ground beneath you splits open and you're pulled straight down into the crevice, falling aimlessly. Instead of finding your own life flashing before your eyes, you'll find yourself witnessing events, faces, and memories that are important to the user the pulses came from. On the outside of things, the user will promptly collapse into a coma-like state no matter where they're at. Inside their mind, however, a scene begins to set itself to welcome you as you land. It isn't a memory and it isn't a hallucination. It's a construct of someone else's innerworkings that have trapped you and blocked you in. As the haze around you dissipates, the puzzle you received earlier this month floats in front of you. Whether you have finished building it or not it is now fully completed and all of the words have faded except for "Gordian Knot." Your cell phones will not work in these dreamscapes, and even Retrospec seems to be disconnected. It's up to you to venture further into someone else's mind and help them untangle whatever mystery is hidden within themselves. IV. So about that timer. As time begins to run out, more and more people begin to experience dream dives and encounter the knots of others that they must fix. Even inside the dreamscape, the timer glows just as brightly as it had out in the real world and it continues counting down. At least it gives you a sense of time and just how many minutes, hours, or days you've been stuck inside someone's subconscious. You might even realize that the timer is directly tied to just how much time you have to unravel the knots of your friends, loved ones, and strangers. Easy, right? Take caution, citizens. The monsters and demons lurking in the corners of someone else's psyche can manifest to something quite powerful. You will not wake up and be booted out of someone's dream if you are attacked, but your physical body and mind will shut down and remain unconscious for one week. Be careful how you approach these knots, however! Should you change any part of them too much, the host will find themselves rejecting this new information. Too great of a change will result in the loss of an important memory to them and no way to recover it inside the dive. Even with these possible losses divers are responsible for fixing what's gone wrong and relieving the knot wound tightly in the host's mind. Venture forward, explore, and break it apart to awaken then. You will be greatly rewarded for your effort. Failure to break the knot and save the host from this comatose state will result in all parties suffering a loss. At first it may not be obvious, but over time it will be clear an important memory or item has left your possession. Is it just limited to dives though? Some users will feel that even with successful diving they don't quite feel like themselves. It seems as though there's some further self-evaluation they must meet in order to fully recover who they are...or were, as it may be. Tick-tock, Retrospecters. Mind the time. BONUS. Ever since he moved in back in February, the lights have always been on in Zee's office and home at the top of the Towers. Office hours are whenever he feels like making them and he's usually reachable by phone, email, or app. However, beginning on the 18th, messages to his inbox begin to go unanswered. Checking the inbox itself will reveal a change as well. Delta#02018329 is no longer receiving messages. On the 19th, the lights go off permanently. Beginning on the 20th, anyone who ventures to his office will find the building empty and locked, no sign of Zee at all. Reaching out to him receives a bounce-back error message. Any previous correspondences with him will remain, though his name has been replaced with his Delta ID. It's hard to say what's happened, but after some time, all users will finally receive a message from Delta#68422. No other messages will be sent or received from this account. Welcome to ![]() As notated in the plotting post, the dreamdives are now live! Players are in charge of creating their own unique dive experiences for characters to explore and play through. These can be as harmless or as dangerous as you'd like. However, please be sure to let us know here if your character will be failing a dive and what memory/item they will be losing! For Prompt II, characters IDs will be comprised of the following: The date your character first appeared on Retrospec (so in Zee's case, that was 02/01/18) and the last four digits of your character's IC inbox as found in the HTML (in Zee's case, 8329.) These IDs will be more relevant in September, but for ease of playing/making sure no one ICly overlaps please use these numbers! Friendly reminder that if your character will be keeping their new AUs, please reply to this comment on the OOC plot post! As per Prompt IV, characters who are failing to recover their original AUs will begin to notice something is off and will not be able to accomplish what is needed to regain their original AUs. What this is is up to you! As per the plotting post, threading out successful dream dives will earn you a free memory! Qualifying threads must be at least five comments from you and can be from you either hosting a dive or participating in one. Please note that failed dives will not be eligible for freebies. Any questions you have regarding this event may be directed to the mod comment here. Be sure to review the mods' question thread on the plotting post for important information as well! |
MOD QUESTIONS
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Just to make extra sure I have this right, since not all characters have four digits in the URL of their IC inbox (both of mine have only three), is it safe to assume that their ID number would only use those digits instead?
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Re: MOD QUESTIONS
2: How much of a public CCTV system does Recolle have? I know we've mentioned traffic cameras before, anything outside of that?
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Re: MOD QUESTIONS
I.E. “I know I’ve done this impossible thing before, I’m going to try and try doing it now”
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FAILED DIVES
Togusa
The cold Magatus forest, the snow fall on the ground muffles any of the outside sound, and dulling out the color of the landscape. That has to be why everything feels a little washed out, and too eerily quiet to be normal. The trees are too regularly spaced out, giving the area an artificial feeling, despite the natural surroundings.
Figures are visible, standing between the trees, still as statues until they are approached. They won't react until someone tries first. Some are full of color: Koutarou, Mariko, Tatsuo, Dante, James, Sora, Eleanor. Others stand in black and white, less fleshed out than the others: Ardyn, Grell, Cleo, Naoto, Emil, Prompto, Noctis. Gentiana.
A familiar giggling laugh echoes throughout the landscape. Hikari. But wherever the child is, she doesn't appear. Foot steps crunch on the snow, and a somewhat distressed Togusa comes into view, looking around and around. "Hikari?" Another laugh is all he gets in return. "Hikari!"
Soundless, there is a second figure in full color, who looks like she is fully there. A grey business suit, black hair sharply pulled back without a strand out of place. Misaki, Togusa's ex-fiance, for those who have met her. She regards Togusa with a sympathetic look, something soft and sad.
"You won't find Hikari here, Hitori..."
[Even if one of the people who has a shade here appears, their dupliate will not vanish.]
Bonus:
Zee stopped answering Togusa's messages...right after he had said he was going to try something risky. When the message comes in from On High, Togusa knows exactly what it refers to.
Alpha#02010681 This is Hitori Togusa. Last I got into contact with Zee, he said he was going to attempt something called a counterwave, I get the feeling it has to do with generating some unreality, but can't prove it for sure.
Alpha#02010681 But he said he'd be going outside the city, I think. Has anyone else been in touch with Zee recently?
iii
Tatsuo looks around and just about jumps out of his skin when he notices the people standing among the trees. Some of them he knows. Some of them he doesn't. But probably the oddest thing is seeing himself standing there, as motionless as the rest. Weird.
He can't help but approach his double.
"Hello."
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iv.
[the space extends around them infinitely, but the platforms are only here, leading down a long, gridlike path to a tower in the distance—made up of more platforms and more stairways, still building in perfect 90-degree lines off each other. a round, metallic object clatters down the nearest set of stairs and each clang sounds muffled, distorted, as though coming from much farther away than it could be. both lights on this orb, arranged like eyes, flicker with the color of the sky and fall dark. a metallic cylinder with flexible parts that only simulate limbs remains at the top of that stairwell.]
[this meaningless debris is scattered across the pillars, the only things marring the geometrical perfection of the entire area. it grows greater and greater in number as they approach the tower, and the noises grow louder, too. more distorted, garbled words, simulacra of speech, perfect sine waves oscillating back and forth until the ear is tricked into hearing something with meaning behind it. the "arms" of the detritus, the filthy, tarnished metal at the top of the tower still have enough electrical impulse to operate, extending on their hinges at more predetermined angles. mathematics and programming at the end of failed code.]
[the platform at the top of the tower is too small to hold much. more metal cascades down from one final, massive stairwell that extends upwards into white, a stark contrast after nothing but beige and rust. the platform at the top of this staircase is dense with scrap at the edges, but clear in the center.]
[and at the top stands an android. more impulses, more electricity. the executor of code. the white fibers coming from her head have been cut short; the metal and artificial skin that composes her body is filthy. from behind, it seems she is holding a blade crackling with blue energy, but she holds it so tightly that it is impossible to tell where her arm ends and the blade begins. she hasn't noticed anyone arriving yet, so caught up is she in the sight before her.]
[pinned to three separate, free-floating constructs are three other androids. on the left, a woman in a black veil with long, blond hair and dead eyes. on the right, a man with short, white hair and a blindfold, his body inconsistent, shifting as though his code does not know whether he should be here. in the center, raised higher than the other two, a woman also with white hair and a blindfold. their immaculate black clothes are stained with blood, each from massive stomach wounds caused by the swords pinning them to the sterile, perfect rectangles. between all three of them, just below eye level, glows the irregularly-shaped construct of the Gordian Knot.]
[A2 is waiting.]
I can get up to three regains off a single thread, right..?
The most disorienting thing is his HUD going, not just blank, but completely gone. No connection, no data. Nothing. At least not to him. The data are in front of him, instead. He approaches the stairwell, continuing on pure instinct, an instinct he doesn't think he's tapped into before.
It's all too...deliberate, too precise, to be just the ruined landscape that the area is trying to convince him that it is. There is something deeper here. Something intentional. It's a display. But of what?
Togusa gets his answer when he finishes the climb, making it up that last staircase into the bright light. One hand raises to shield his eyes, until he can adjust to the sight in front of him.
Three bodies, similar, but somehow he knows, he knows they are artificial. Like variants on the same idea. They are the display, left to show off for someone's benefit. And the last stands before him, familiar and alien at the same time.
"...My god." The first voice to really break the silence, revealing his presence on the platform.
always glad to be of service
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hoo boy
everything's probably fine
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woof
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III/IV: Dream Dive Distance
[The setting is what seems to be the foyer of an elaborate palace. Armored knights walk back and forth on patrol. The halls are decorated with various statues and paintings of the Wagners: Kurt, his father and his mother.
Explore the area as you will. There are two paths out of this area. The path forward leads towards the throne room. And there's also one path off to the side, leading to a dimly-lit corridor.]
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Though when having to decide between a well-lit area and a dim one, Sakura decides she'd rather try her luck with the throne room. As she walks:]
-- Kurt-san? Are you here?
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III - Dreamscapes, OTA!
The walls are a bold red, and popcorn can be smelled - yet not found - in the air. However, the room itself is nothing more than a hallway, with three large frames clearly intended for movie posters. Two are empty, the glowing COMING SOON letters the only thing of note. But the one to the far left shows an image, the words beneath it reading NOW PLAYING.
Well? How do you approach? Because you'll have to do something eventually; there's really nothing else to interact with in this strange, closed off hall, unless you want to sit around enjoying the scent of nonexistent popcorn for a while.]
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Foggy -OTA
BETA#1101171755: Who else is having trouble not glancing at their hand every two minutes and sweating?
BETA#1101171755: This is Foggy BTW
DREAMSCAPE
[Those who fall into Foggy's psyche get treated to a soft landing on a pile of paper towel packs. Twelve rolls of 2 ply for $29.99! Additional packs fall over and make a mess on the linoleum floor. Once they emerge from the remains of the display they landed in the lucky guest will set eyes on a familiar setting- a grocery store. This one is higher end- the type of store where you can buy more than three different organic vegetables and find grass fed beef. The store is quiet except for the sound of a customer pushing a cart on the next aisle over mumbling to himself and Phil Collins singing over the speakers.]
[Foggy is getting mixed results. If you need a gain or loss lmk and I will work it in. PM me or
network
I mean, I'm not sweating, but it's definitely a little unnerving.
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I:
H-hoeee? 13 days? Wait, what does this mean?
[A countdown? A countdown till....what though? Something to do with Retrospec, probably. Sakura frowns, opening and closing her fingers against the numbers. This probably wasn't good? But until -- unless they figured out what it was counting down to, she's not sure how they could prepare for....whatever it is, exactly.]
II:
Wait, didn't this used to have names? I'm not sure who -- ?
[Who this Beta/Alpha number....whatever is. She could guess from context on what might be said, what they call her or who she messages more often. But still. Sakura herself being a Beta (just) means it might be trickier for Alphas to get a hold of her too.]
III:
[Okay. So this isn't one of those times where she got overwhelmed by the power needed to create and use the Sakura Cards. This was. Probably actually more concerning. As she initially worries about there being an earthquake or something before she passes out.
Her familiar faces, her memories, include Kero in his plush form or True Form. Among the others is Syaoran, Xiaolang's other self, Tomoyo and Yue, a pale, tall winged man. The second Guardian of the cards.
As far as events go, there is her capture of the cards she has thus far, or perhaps the time she initially found the book of Clow, her confession to Syaoran as he left on the bus for the airport to go back to Hong Kong.
Sakura herself is generally optimistic to a fault, but she has her fears and darker moments like anyone else. Which includes the cave where her school trip led her to find the Erase card, or the moment she was tricked by Illusion, that she still hasn't confirmed was the card itself and not actually her mother.]
iii WILDCARD
As he gets his bearings back, it's clear to see where he's landed: it was a maze, of some sort, pulsing with magic. It was impossible to tell from here just how large it was, or where it ended, but he wasn't just about to sit here and do nothing. Shifting to his feet, he summons his sword, going in the direction that felt most right. She had to be in here, somewhere, and he was going to find her before anything else did.]
SAKURA?!
SAKURAAAAA!
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A timer? What is this even counting down to? What's gonna happen in two weeks? I mean, I know that app can be insane but. This is new.
[New and...concerning. Well, maybe make up would cover the numbers up? Or at least, if he has a performance as his idol job at least maybe the fans and everyone else wouldn't notice unless they had the app? Hopefully? Yuu frowns, lips pursed as he closes his fingers over his palm, bringing it to his chest as if to hide it.]
Whatever it is. I guess I'll find out soon enough.
II:
At least the creepy photos stopped? But now I dunno who is messaging me.....
[Get rid of one problem and another appears. That seems about right in his dealing with Retrospec since late last year. Yuu bites his lip, running a hand through his mop of dark hair. This was just confusing, all the numbers. How was he supposed to figure what the numbers meant? People had names!]
III:
[Even Yuu can only last so long. So long before he too ends up passed out from this. Wherever he might be at the time.
In his dreamscape, it's white. Simply white. Or perhaps it's still white but with the backdrop of steps to a foyer, leading through to a tunnel. The entrance and exit, or one of them, to Sanguinem, the underground city of the vampires in Japan.
In terms of the monsters and familiar faces one might find, the noble vampire, Ferid Bathory would be one of them. Ashuramaru, the demon supposedly inside Yuichiro's sword, his Cursed Gear is another. Ashuramaru being likely to try manipulate others into giving him control of their body, where Ferid was more likely to tease, toy with someone before attacking.
Shinoa on the other hand is an ally. A teasing one, but still someone to trust more than Ferid. Guren is the other one he remembers. The one that took him in. The one Yuu feels he could never repay for all he had done for the boy.
The events one might come across are the conversation he had with Shinoa's older sister, Mahiru, with the older girl assuring him about his parents having called him demon spawn. Or perhaps the conversation with Guren after the man had taken Yuu in, that Yuu had to keep living to find others he cared about and needed to help.]
Bonus:
Stop who? Who is this anyway?
[It's asked aloud, if anyone else might be around to even hear him, as he frowns at his phone as if expecting it to answer right there and then. As impatient as ever. Frustrated as ever at everything to do with the app.]
I
[What else were timers ever used for?]
Guess we've got a few weeks to build a bomb shelter.
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Anyone else have this freaky ass number count down on their hand? Red numbers?
III. Dream Dive: Help Derek find his Missing Memories!
Level 1: Sorting Hat- Welcome to Hogwarts!
When you enter Derek's psyche, you will first notice that everything is black. Something is covering your eyes. You are sitting on a small stool and you hear quiet whispering of teenagers. Before you can even move to do anything a voice starts talking in your head.
"Hmmm, very interesting. Well, better be... SLYTHERIN!"
Something is pulled off of your head and you discover you are in a large hall with four long tables filled with young teenagers. They are all dressed in uniforms with black robes. Welcome to Hogwarts! The lady behind you prompts you to go and join your fellow Slytherins. She indicates to a table that is cheering and whose students are wearing green neckties. You will notice that what was on your head was a very old witch hat... and it has a face and mouth. Go join your fellow classmates and get to know them. There is one surrounded by many classmates talking and laughing with him. His platinum blond hair sticks out from the crowd. The seat across from him is empty. If you choose to sit down, he will look at you for a moment, as if he was studying you, wondering if you really belonged.
"I'm Malfoy, Draco Malfoy. Who are you?"
Level 2: English Literature Classroom
Those who make it past a young Draco Malfoy will find themselves transported to an Freshman English Literature class at Recolle University. In the seat next to you is a nineteen year old Derek, talking to a girl to his right. She is very beautiful, with very curly brown hair. She laughs at something he says and then waves good-bye leaving the classroom. Derek's eyes follow her every movement until she exits. Once gone, Derek slumps in his chair, his face slightly pink and just looking down at his hands in his lap. You should probably see what's up with him.
Level 3: Doors
Before you are two doors. One says "Recolle Crime Lab," the other is a very large, steel door with a huge lock on it. If you try to open it, your attempts will be futile. You need to find the key. You'll have a better chance if you explore the crime lab first. Perhaps you'll find something to open it with.
If your patient enough, you'll find a desk with the name plate, "Derek Matthews." Perhaps there is something here that will help you.
Level 4: Open the Door- Unlock the Memories
Now that you have the key, will you use it to open the door? When you open the door, you will see a small garden behind a two story English house. A young 3 year old Derek runs around giggling being chased by his two parents, his birth parents.
"Mummy is going to catch you Damien!"
Little Derek giggles with glee... or is it Damien???
[ooc: All levels are required to find the real Derek. Let me know if you want me to throw monsters at you at any point in the dream dive.
Contact me at
Dreamdive
He introduces himself and Kenta frowns.]
Have you changed names again, Derek? This is starting to get confusing.
Re: Dreamdive
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dreamdive
Re: dreamdive
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dreamdive
Re: dreamdive
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Dreamdive
Re: Dreamdive
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Need patching much? (Dreamscape)
Walls have cracks, some doors have loose hinges or door knobs that barley stay in their socket. Everything is a mess, in the hallways, there are some dusty books which are very worn out and cracked blocks of concrete (much like the one you landed on) litter the floors.
Several worn out signs are posted on some of the doors along twisting hallways, some say, "We are renovating!", others "Keep out”.]
(OOC, memories are going to showing up and his memories can be pretty dark and depressing. I can work with you about which memories will been seen and how dark the dive in general is you can contact me in my inbox here or on my plurk
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... What a dump.
But... well. Time to start looking around ]
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[ooc: Due to the CW, I don't mind people skipping Act One. But if you want to do Act Three, you need to do Act Two first. Also, Act Three has the option for anything from a Level One akuma to a Level Three akuma. Meaning there is the chance of death if you so wish. Only choose an akuma encounter if you want your character to die in the dream. PM me @
I
[Gar spits out a mouthful of dirt as he slowly gets to his feet. What had happened? He'd seen Li-Na walking towards him from a distance -- brought up a hand to wave, seen her stumble... and then......
Well.
.......Looks like he's dreaming again.
He's watching a little girl separate from her peers - walking down a lonesome road on her own. And because he assumes there's some point or purpose to all of this he's supposed to see... He follows.]
Re: I
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one
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ii
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Okay this is perfect timing! Super!
I'm finally back in my own body, but now this stupid countdown timer? And the app is messed up?
My mother's visiting for a week to make sure everything is going smoothly. School is starting up.
I have tryouts for the volleyball team to worry about soon.
I swear if anything hurts my mom
I don't know what I'd do, but it's SOMETHING.
((OOC: keeping my dream dives to a closed log with plotting in advance in PMs or via plurk @
open to all!
[Sorey tried his best, reaching out to others when the quakes started, trying to pull them up. But he can't save everyone. He can't reach them, and so—
—and so—
Dreamers all start at the foot of a mountain, resting in a lush green tangle of forest during the afternoon. There is plenty of sunlight here though straying from the path too much will reveal a bit of darkness and brambles to keep them on track. The path only leads one way, and that is back up the mountain. The way to the valley is blocked by thick, dark thorns that only turn more solid the more someone fights against it.
The hike up the mountain is steep at parts, but beautiful nonetheless. Waterfalls with crystal clear water and beautiful streams sometimes run adjacent to the path. There's no shortage of small animals either, but they will flee at any approach. It's a long way up, but the pure, crisp air makes it feel like it isn't exercise at all. If anything, treading further in revitalizes any travelers.
Eventually, the path branches in two directions. All seem to go toward the summit of the mountain, but the summit itself is draped in fog and what appears to be the beginning of stormclouds.
The winding path continues almost straight up, with more gorgeous trees and a spectacular view of the land below. This one looks the most worn, and seems clear of downed trees, at least until it reaches the edge of the fog.
The thorny path takes an abrupt left into the shadows of craggy hills, the sides choked with thorny bushes gone wild. The fog clings to it thickly, obscuring anything off the path. Towards the top, one can make out the outline of stone pillars and what could be some kind of structure.
It's the journey that matters, isn't it?]
[ooc: Pick a path! Clues/action items will be bolded for emphasis.]
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Eventually, he comes to the fork in the road, and looks at each one carefully. One of them looks clear and beautiful...while the other looks like it's straight out of the horror movie. It'd be obviously wiser to take the nicer looking path but....
...That sure looks like more uphill. Ugh.
Okay forget that, he'll try his luck with the thorny path. At least he can clear away thorns with magic, right?]
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OTA
[That research institute has been a recurring theme in these dreams of hers. Barren concrete walls on the outside—sterile steel halls for an interior. There's no one inside—but certainly signs of the formerly-living. The reception lobby is empty, though the terminal still seems to be on. There's bloodstains on the floor and desk, old and new; the ones on the ground have been dragged through a door that leads deeper into the facility.
Here, the walls are entirely undecorated, too barren to even try and pretend to be a hospital. There are even more bloodstains and shell casings on the floor here, but still no bodies.
The intercom above crackles something suddenly. From the sound of it, it's an automated message.]
"Subject AL 288-1 has escaped her enclosure. Please hide."
[The countdown wasn't the only timer here.
There are several doors lining the stained hallway. Several have bloodstains leading into them, like corpses were dragged that way. Another seems to have papers spilling out from underneath it, with someone muttering inside.
And at the very end of the hall there's an elevator, the current floor lit up. The only direction it seems to go is down.]
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The moment her eyes notice the bloodstains is the moment where her breath almost stills, the scent of copper filling her nose. It's all too familiar to her at this point, but it strangely doesn't make her sick.
Just as she's about to continue walking, the sound of the intercom crackles to life and says those words.
Subject?
Please hide?
While that sounds alarming, coupled with the blood that seems to be all over, she feels the need to investigate. Definitely going to avoid the bloodstains, since that might lead into trouble that she can't handle, Mio opts to go ahead and check the door that has papers spilling from under it, keeping her ears perked to see if she can't hear what the person is saying without actually opening the door.
But let's see what the papers say if she can crouch down to grab those. ]
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OTA
[The stone walls of this castle soared to enormous heights, its towers overlaid on a hazy, indistinct city beneath—all set into a mountain that loomed over the fields below. The castle's walls rang with the clatter and creak of armor as soldiers patrolled its halls.
The corridors are tall and well-lit, furnished with tapestries, wall hangings, and paintings. Of Amelia, of her brothers, all flickering between human and dragon forms, her husband—and what's meant to be Kurt. Something seems...off about the last one, though. It kept changing to that of a different young man the longer it was looked at.
And there always seemed to be a bird around, no matter the location. Perched in a tree in the courtyard, nonchalantly preening its feathers on the shoulder of a statue, sitting in a windowsill or on a bannister.
Kwik-kwik-kwik the cuckoo calls, just in case anyone forgot it was there.
Proceed further into the castle, or out into the courtyard?]
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Mom? [He calls out just in case, as he voyages further into the castle.]
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[a]
[ The scene can best be described as chaos. Whoever finds themselves in James's dream will see him, dressed in his classic WW2 uniform, standing in an old plane hangar with the doors wide open and the roar of a just-launched rocket blowing out everyone's ear drums. Over the din, a man in a purple outfit can somehow be heard screaming about how they are too late, victory is his.
James isn't even listening, instead looking over the hangar for anything, anything at all, that might help. Eventually he finds motorcycle he can hijack and drives it right up to you, dream invader. ]
Get on! We have to go after it!!
[b]
[ James has been sat on this rooftop for hours. It's chilly out, on the cusp of winter, but he's dressed in some warm black clothes and doesn't seem to mind. Instead, he's lying prone on the roof with a sniper rifle set up on a stand in front of him. He has his hand on the grip, but relaxed--his finger is nowhere near the trigger. Right now, he's just staring through the scope, watching a scene play out at the front door of a nondescript house a mile away. If an observer were to see what James is looking at though--perhaps through a pair of binoculars or another scope aimed at the same spot because this is, after all, still dream logic--they might see who James is watching: his little sister Becca and Zee, having a friendly chat.
James checks the winds and finally decides to make his move. He positions his finger over the trigger and begins taking aim. ]
[a]
W-we? Since when?
[Derek looks at the motorcycle in front of him. Why is this happening to him? Why is he being involved in a fight he has no purpose being in?]
Bloody hell!
[Derek reluctantly gets on the bike behind James and places his hands on James shoulders.]
I swear if I die...
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b.
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MORE PROMPTS, BECAUSE I CAN (OTA)
III / IV (OTA have at me)
And of course Elda herself is at the head of the table, living it up with the indulgence of all this on the first layer of this dreamscape.
If you're one of the people seated at the table, you might just come to there, but if you're not, well then, there is a butler? who is there outside of the room to tell you, ]
Do I see your name on the guest list...?
[ also if you want to do some in person thing related to the timers or whatever feel free to hit me up in the inbox I'm game ]
III / IV (OTA have at me)
And from up in the stands by the important people a man steps out to announce that, ]
Before the Goddess of Fate and the Royal Family of Piena, these warriors stand prepared to prove themselves in combat, so that they might qualify to be one of the Braves of Six Flowers!
[ And based on some of the guards at your back and several of the other people around you looking like warriors and/or some sort of beasts/monsters (it's a little vague), it seems someone is convinced you're one of the warriors.
Welcome to the first layer. What do?
Also if you want to do some in person thing related to the timers or whatever hit me up in the inbox I'm game ]
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Whose it is, he isn't sure. Deep breaths. ]
Sorry, you have the wrong guy. [ A nervous chuckle escapes as he rubs his neck. ] I have performance anxiety.
[ He blurts that out of sheer anxiety as he parses the situation. ]
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OTA
oh. great. so now instead of just notes now we're actually being labeled?
john egbert as beta#5591 or whatever. NOW should we start worrying about this?
III/IV
[Initially when the earthquakes started, John had taken to the air to try to avoid the shakes of the earth. On the other hand though he finds himself almost pulled straight back down, unable to escape try as he might.
He feels the pulse in his hands, too, realizing that some of these quakes are coming from himself even if he doesn't know how.
Are you too close? You may find yourself falling, falling and falling…]
a.)
[Brace yourself for impact. You may find yourself landing on a bridge washed in purple and surrounded by large, gothic-looking buildings with high turrets and points. The path seems to stretch endlessly…but there's a loud ticking. Tick. Tock. Tick. Tock. If you blink you may catch a hint of a pendulum swinging back and forth, but the ticking grows louder the longer you stand still.
Do you try to walk the path? Or do you enter a building nearby?]
b.)
[Maybe you're unfortunate and you find yourself blinded by bright studio lights. Fluorescent pink hearts surround the walls and as your vision clears you'll find yourself on the set of what looks like a dating show. Three panels appear, each revealing shadowed figures hiding behind the curtain. John himself is shoved into a suit and tie, awkwardly seated at a podium and preparing himself for the quiz show.
Upon spotting someone else though, there's a brief reprieve and his eyes widen.]
Hey! Wait, you're not hosting this thing are you?
c.)
[Better yet, maybe you're very unfortunate and you're landing in space. Like. Yeah. Space. Dark, gloomy, absolutely messy as fuck space. Debris slowly floats past you, planets crumble…a wizard statue sinks below you…
…and you're utterly alone. But hey, you can fly. That's pretty sweet, right?
There are several broken planets, but you seem to have access to three. Which will you choose? The red one, the green one, or the bright blue one?
You can also visit this smoggy one, but why would you want to?]
d.)
[If you happen to land in this dive…it's dark. It's pitch black, and you appear to be in a bedroom. The house is eerily silent all around you, save for the opening and closing of drawers and cabinets somewhere down the hall.
Investigate?]
e.)
[Wildcard! Plot with me on plurk at
IIA
This is only reinforced by the fact that she finds herself now landing (intact) on a bridge. Collecting herself, sweeping her gaze along it all, she frowns.]
Well. I guess there's two options...
[Mumbling to herself, she decides to go inside, though. Let's see what's there. Hopefully not something like a minotaur.]
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c.
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