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recolle2017-08-03 11:17 am
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TEAM YZMA LOG
READY: START Team Yzma roster: Carmen Sandiego, Dave Strider, Elizabeth, Emil Vasterstrom, Juzo Sakakura, Lucy/Kaede, Penelo, Seto Kaiba, Shouto Todoroki, Souji Seta, Yato. The city's been under siege for what feels like hours. It's only on August 3rd that you learn it's been a matter of days. Monsters begin pulling Retrospec users through portals left and right, large gaping holes in reality that spit you out in any given location around the city. However, just as you think you're finally getting away, a large blue portal opens and you're snatched up. No amount of fighting and struggling will free you and soon the pressure is too great to ignore. Darkness fills your vision and the last thing you may remember is the sound of thunder... This is the Team Yzma Event Log. You are free to toplevel and thread as you choose on this log, but only team members may utilize this log. Important links to mod toplevels are: Mod Questions & Participation Reporting. Please be aware you are responsible for reporting your own participation & objective completion efforts with links; the moderators will try to keep up with threads, but as we are currently running several teams with participation, we require you to keep us up to date! Please read each of the toplevels and instructions!
The schedule for Team Yzma is as follows: 3RD: Objective 1 posted (9PM EST) | Objective 1 part twoObjectives will be given in mod toplevels to this post with instructions; please check the log currently for Objective 1 to see how this will work. |
WEEK 1 | SAFE | w/KAIBA
And, well. Carmen is good at keeping a steady mask and a brave face on, but she's also not entirely able to hide the way her gaze keeps darting around to the walls and the ceiling, nor can she disguise the way that there's a tension about her reminiscent of nothing so much as a caged animal pacing the confines of its prison.
It's the safe that catches her eye, however, mostly because people don't keep safes unless they have things to put in them, and you don't bother with a safe unless you've got something valuable enough that you don't want it stolen — or destroyed in a fire, for that matter. So she's soon to wander over, crouching down expertly despite her short skirt and high heels, and starts to peer at the mechanism that might be holding it closed.]
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but for now he's kind of. standing behind her. although no really, he's just looking to see whether it's. bolted to the wall, while she's looking at the mechanism. ]
Willing to take bets on what's being hidden inside this?
[ when in doubt, deal with shit with sarcastic humour. always works!! ]
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[She has two ideas about that, actually, and they're polar opposites because on one hand the idea is "something important" but on the other there's always "absolutely fucking nothing" because some people are just dicks like that.]
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Nothing.
[ there are two types of people, evidently. and kaiba is the second. ]
Why would I put something important in the open where it would invite people like us-- [ because technically they're breaking and entering. ] --an incentive to actually break into it? Actually important things? I would hide them elsewhere.
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Making this the ideal place for a misdirection — or a trap.
[And yet that sobering thought isn't enough to actually stop her from doing it, so. She continues to look at the lock, turning the dial almost experimentally.]
How is your sense of hearing?
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[ shrugs. there are two types of people, after all. ]
... sharp enough.
[ he's not the kind to blast music via earphones so that's a thing. relatively undamaged hearing, yes.
he seems to at least catch on enough as to Carmen's intentions, and he's going to step forward and crouch down next to her - or at least, he will, when they both figure out how to squeeze the both of them into the same spot comfortably, pressing his ear to the door of the safe near the dial.
he'll gesture for her to start turning the dial when she's ready. ]
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once the door clicks open, however, that's another story altogether.
he's going to glance over at her before he moves back, just enough to give him moving room, before he eases the door open.
there's. papers? ]
... Well.
[ at least now they've established that dear old Jim is the first person, instead of the second like the both of them are. ]
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[Or is it? She'll just reach in and take those papers, handing half (?) of them to Kaiba and keeping half for herself.]
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[ that much he can agree, and well, since some people are working on moving the desk? or something? they're just probably going to have to use the floor, actually. so he's going to sit down and put the stack of papers in his lap first, before picking the first one up and squinting at it. ]
... How good are you at Morse?
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[Well, now she's interested. Time to maneuver over to crouch next to him — still an impressive feat in what she's wearing — and peer at it along with him.]
You could say I'm "dash dash dash, dash dot dash" at it.
[Yeah, Carmen, if you're making jokes in it, you're a little bit better than "OK" at it.]
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and yeah because he. conveniently. has a pen in his pocket, he's going to pick it out of there. not that they have any extra paper, but then again, he has no particular qualms about working out the messages on the original document, there we go. ]
Sounds better than "dash dash dash, dash dot dash" to me.
[ woah he just!!! complimented her!!! ok i digress but he's kind of marking out a quick translation guide for reference in the margins of one paper that doesn't have a super long message because he cannot remember all the letters off hand, so he might need a bit of help with that, Carmen. ]
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[U is less easy to remember because it's more weird than the other vowels, and takes her a minute.]
It's either "dot dot dash" or "dot dash dash"; it'll come to me.
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[ so he's just going to fill that in anyway! along with some of the more common letters. like "s", and "t" maybe, before he pauses. ]
... Do you think we'll need numbers? [ frowning, because that's the one part of morse code that he definitely did not actually memorise ever. ]
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[Thanks, Captain Trivia.]
As for the letters, even if we don't remember all of them, we'll certainly get enough to make a fair guess at what the missing ones fill in.
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Mm. Once we figure out a few words, it should be easy to substitute those that we can't remember offhand. [ word games are fun.
he's going to show her the half completed list, anyway. ]
Anything else you want to add before we start on the actual codes?
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Do these words have any sort of meaning? Who knows. But there are members of the group who could use skills like theirs.
They may wish to listen to the message after they're sorted.]
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hello / apple / person / pony / young / halo / acute]
Mine isn't a coherent message. Codewords, maybe, but it's not a complete statement by any means.
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hello / apple / person / pony / young / halo / acute
lived / long / incident / delayed / accident / yield / stop
and then he will frown because yeah, these definitely look like codewords more than actual coherent sentences. ]
There's probably another keyword that functions as a connecting thread to all these words, actually.
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Maybe that's the keyword we're looking for. H-A-P-P-Y-H.
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a couple of minutes passes before he picks up his pen again and.
circles the first letter of each word.
then he starts writing a new line below everything, in larger handwriting.
h-a-p-p-y-h-a-l-l-i-d-a-y-s ]
Happy Hallidays.
[ there we go. ]
... Didn't Shouto say he found a resume with the name Halliday?
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[It's not, actually, she's thinking of "Halloway", but such are the ways that memories work.]
Jim Halliday?
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[ of course he remembers the asshole who signs off on retrospec posts since he's Bitter. ]
They do have the same initials though.
[ if that happens to be important. ]
Seems like this room belongs to a Dr. Halliday.
If this isn't the computer's password, it might be a password for something else so-- [ maybe they should go explore more stuff? or wait for briefcase team to return from their skeleton cave expedition. ]