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recolle2017-07-30 08:54 am
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JULY EVENT LOG 2.0
CRASH AND BURN The last day of the ReConvention finds con-goers crowding the convention center for last-minute panels and purchases. The halls fill with attendees bartering for wares, attending autograph sessions and showing off their cosplays. But for a select number of people, time is of the essence. Those who scanned their QR codes at the Retrospec booth will notice that their countdown clock draws closer to zero. With each second ticking closer and closer to the end, a sense of urgency settles around the crowd. But, perhaps you’re one of the ones who will carry on as if nothing is happening. Or maybe you didn’t scan your code at all. It doesn’t matter though. There’s nothing stopping the clock from its descent backwards, and as the timer strikes zero a loud, piercing roar echoes off of every wall of the convention center. I. Those who were brave enough to scan their received QR codes (and even those who didn't but received one regardless) will find that their mobile devices shock them, a quick electric burst that leaves behind a white-hot sort of pain. When you open your eyes after the initial hit, a floating treasure chest appears. While there may be multiple chests surrounding you, it seems you may only open those with your name on them. Another beam of light shines upon opening your prizes, orbs skyrocketing through the air as they circle briefly before settling around you. A surge of energy ignites within, and for some lucky few new companions and items have also been rewarded to those who played Jim's game. But…perhaps they aren't the ones you expected. Perhaps they make no sense at all. Why not give them a try? II. But seeing how the convention center continues to shake, it might be better to find out what’s up. The source of chaos can be traced back to Seto Kaiba's gaming booth as a projector in the wall releases monster after monster that pour out of the projection and come to life. Though the TV above Kaiba’s booth is shattered, the projector keeps rolling and the monsters appear while destroying the booth itself in their haste to be free. Among the rubble left behind the blue glow of the Retrospec symbol shines brightly from a side-panel of the projector. For those in the convention center, there is the option to run and hide. With the building shifting due to the onslaught of attacks, piles of drywall, cracks and crevices and more provide for good hiding spots to give you time to make a new plan. Of course, there's always the fight option. What will it take to bring these beasts down? Maybe it's best to lure them outside instead and away from civilians. III. Or perhaps that was a bad idea. Whether citizens manage to wrangle the monsters outside or not the beasts will make their way out on their own, fighting amongst themselves and chasing people through the city's streets. Even those who didn't attend the convention will find that the infestation spreads to every district of the city itself, and their QR-given items and abilities kick in. They aren't going for the kill, but they will follow any moving target including those who aren't on the Retrospec network. Though these citizens may run, hide or need rescuing, if asked they will simply remark that the city's always had a bit of a monster problem. However, now that the fight's moved outside, it's easier to see the distinct red tint to the monsters' eyes every time they blink. A monster that has to forcibly change direction will flicker for a moment, like an image buffering and loading. Even when a monster unleashes an attack, some fighters may take the full impact while others get away with minor to no damage. In those moments, it's easier to bring them to a halt. When a monster meets its demise though, something strange happens. The flickering is more rapid and faster, and the creature will dissolve into black blocks and spores that evaporate into thin air. What the hell was that? Now probably isn't the best time to ask questions. IV. The fighting rages on but with the sun still hanging in the sky it's impossible to tell what time it is. One of the monsters seems to have knocked out the nearby cell phone tower, too, taking down not only cell phone reception, but the entire Retrospec network as well. It goes on for what feels like hours with the sun beating down from above. Retrospec users battle monsters and fight to reconnect while the network errors out any time someone tries to send a message about the city under attack. It seems as though a new wave of monsters appear just as the last one dies down. It's with a sudden jolt that reception on your mobile device returns, but Retrospec appears to be in a maintenance mode where the network is still inaccessible. A quick glance at the date on your phone reveals that instead of the mere hours you thought, nearly five days have passed by and you realize the date is now August 3rd. Upon that realization everyone's devices begin to chime with several notifications and the monsters all seem to pause for one brief moment. Not long after, Retrospec members will also find themselves frozen in place no matter how hard they struggle. The spell on the monsters breaks as they swoop upon these unfortunate few, picking them up in their claws, hands or mouths. A large swirling portal opens not far away and one by one creatures dive straight through the portal with the Retrospec users. These portals may spit you out anywhere in the city, but several of them send residents to Peach Beach. Strangely, the monsters are nowhere to be found, but way out in the distance appears to be a creature, swallowing up the ocean in a swirl of waves. You can try to run out to fight it, but the moment your feet touch what used to be the ocean floor a forcefield throws you back to the sand allowing the ocean to slip away right before your eyes. The moment the last drop is drained, that monster disappears, too. What happens next? To be continued… And welcome to the wrap-up of the ReConvention! As Prompt IV says, monster attacks will continue through all five days (July 30th, 31st, August 1st, 2nd and 3rd) and the network will not be accessible to anyone in-game from now until August 3rd when a mod-posted Retrospec post goes live! Please feel free to play with the monster attacks as you wish! You can have your characters escape via glitches in the monsters, or you can fight the monsters and and your character can actually take damage for a real battle (though death is not an option at this time.) We leave that up to you!
Please do not post any threads in this log or in your inboxes set for after this log just yet! We will be setting up August's event via this log and for plot purposes we ask that you refrain from doing anything prior to our Retrospec post on 8/3. Those who are in Group One or Group Two will learn more about their small-focus teams on August 3rd when your logs goes live. Please direct questions about this log to the mod comment here. Thanks! |
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Stupid things with teeth.]
Need— [a coughing wheeze] —a minute.
[And some bandages, antiseptic, and probably a hospital stay.]
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there's a low sigh. ]
... Either you're real unlucky, or you picked a fight with just 'bout every monster you met.
[ /helpful. ]
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[She let out a grumbling huff, struggling to push herself upright with an arm that was at least slightly less bloody. Lucy's other arm was being uncooperative as far as supporting herself went.]
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[ hey, he's happy to do his part.
less worthy of... that kind of exchange, though, is her arm. his gaze snaps to it, briefly, tugging the momentary smile from his face. now, even if he has unqualifiedly classified her as 'stable,' that part isn't so much.
his eyebrows knit together. after glancing around and determining the area still to be monster-free, he'll offer her his hand to better help her up. see, with time apparently on their side, she'll get a choice here. ]
We're gonna have to patch you up, too. [ a click of his tongue. ] I might have to pull out my knife for that, so don't, I dunno, get freaked out 'bout that or whatever.
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...she'll take that hand but only for a few seconds, just enough time to sit up.]
As long as you're not going to stab me with it I don't care.
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... You're not in bad enough shape to warrant a mercy killin', nah.
[ a good thing! even if that is a hefty amount of wounds... figuring that her relinquishing his hand implies her to be stable, he moves then for his knife. his switchblade has since been replaced with a more basic hunting knife, thanks to learning of recolle laws. (and still regrettably, illegally concealed.) oh, well.
... hence, having actually decided against asking if he user the shreds that are her clothes, he shifts his jacket to his other hand and begins working at its seam. ]
What's your name?
and then I leave out important dialogue
Lucy. I'd haunt you if you killed me.
[She's probably not joking. Spooky.
The teenager's eyes flick to the knife regardless, though she doesn't mention how it was hidden. She's got you bro, she's not gonna tell the cops.
She's fairly sure she's pissed one off this week.]
You skin things with that knife?
[Lucy still has Opinions, though.]
it's cool, i'm queen of typos so
[ because it is spooky to think about!! lucy the ghost... and then the question elicits a fractional raise of the eyebrows from him. ]
Not so much anymore. [ spoken neutrally; it's both without any sort of nostalgia nor revulsion. he still misses his old pastimes on occasion, but skinning animals could be a bit of a chore. ] A knife's handiness is a lil' underappreciated, though— never know when you might need one.
[ like... now, apparently. ]
[ but, hey. one seam down, he gets to working on the shoulder part. he's pretty quick and efficient about it. ]
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Lucy snorts, but doesn't try to get up, attack him, or try and haunt him. Whatever that entails.]
...there's really no more monsters here?
[For her bluster, she also sounds tired.]
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[ it gives him hope. kind of. ... the ocean's a solid "nonexistent," though.
anyway, he's finished with his makeshift bandage. it's pretty wide, but it's solid and clean enough; it'll have to do. after repocketing the knife, he holds the piece of cloth aloft and then gestures to that damaged arm. ]
Gonna need to see that.
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...ugh. If she wanted to stop bleeding, then—]
Fine.
[It's a very disgruntled sound. But Lucy holds her arm up and out. The worst of the punctures and lacerations were around her forearm, but there were some on her bicep too.]
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[ just a little!! the least he can do is give a warning and try not to jostle her arm too much. has has to duck a little again, briefly eyeing it for any debris to be removed. he notes there are puncture wounds there, to boot, which isn't... particularly ideal. anyway, john starts from one side of her forearm to wrap the sleeve about it tightly. not tightly enough that it'll cut off circulation, nor adversely affect the injuries of her bicep, but he's also not about to do a half-assed job, ok.
and there! whew!! he admires his handiwork, probably looking disproportionately pleased with himself even if he knows he's no nurse. ]
Better?
no subject
When it was all done with though, she wiggled her fingers and flexed her hand a bit. No pinching or unnecessary tightness. It didn't make her wounds stop hurting on its own, but it wasn't making them worse.]
I'm not making everything look like a crime scene now.
["Yes, better."]